Dark Souls: The Board Game (2017)
Temps de jeu: 120
Age min.: 14
Joueurs: 1 - 4
Editeur: Steamforged Games Ltd., Ulisses Spiele
Concepteurs: Richard Loxam, Alex Hall, David Carl, Mat Hart
Artistes: Thomas Lishman
Mécaniques: Deck, Bag, and Pool Building, Cooperative Game, Variable Player Powers, Dice Rolling, Grid Movement, Role Playing, Solo / Solitaire Game, Modular Board
Age min.: 14
Joueurs: 1 - 4
Editeur: Steamforged Games Ltd., Ulisses Spiele
Concepteurs: Richard Loxam, Alex Hall, David Carl, Mat Hart
Artistes: Thomas Lishman
Mécaniques: Deck, Bag, and Pool Building, Cooperative Game, Variable Player Powers, Dice Rolling, Grid Movement, Role Playing, Solo / Solitaire Game, Modular Board
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The Dark Souls board game is a brutally hard exploration miniatures game for 1-4 players. Prepare to die.
The game features a "fast set-up, long reveal" mechanism that gets you into the game quickly and builds the location as you explore. The sense of danger is palpable as you discover new locations and the monsters that inhabit these dark places. The core combat mechanism and enemy behavior system forces deep strategic play and clever management of stamina to survive.
Dark Souls includes numerous boss and mini-boss encounters — including one against the Dragon Slayer Ornstein and Executioner Smough — and utilizes an innovative behavior mechanism so that no two encounters are ever the same, thus giving the game near infinite replayability.
—description from the publisher
The game features a "fast set-up, long reveal" mechanism that gets you into the game quickly and builds the location as you explore. The sense of danger is palpable as you discover new locations and the monsters that inhabit these dark places. The core combat mechanism and enemy behavior system forces deep strategic play and clever management of stamina to survive.
Dark Souls includes numerous boss and mini-boss encounters — including one against the Dragon Slayer Ornstein and Executioner Smough — and utilizes an innovative behavior mechanism so that no two encounters are ever the same, thus giving the game near infinite replayability.
—description from the publisher
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Dark Souls: The Board Game
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ag.gameitem.lastUpdated: 2025-04-30 21:46:30.244