BattleTech: Technical Readout – Prototypes (2011)

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Tiempo de Juego: 120
Edad Mínima: 14
Jugadores: 2 - 6
Editor: Catalyst Game Labs
Diseñadores: Geoff Swift, Luke "Jellico" Robertson, John Haward, Daniel Isberner, Herbert A. Beas II, William J. Gauthier, Chris Smith, Craig Reed, Nick Marsala, Craig Erne, Joel Steverson, Ben Rome, Chris Wheeler, Paul Sjardijn, Jason Hansa, Joshua Franklin, Ken Horner, Mike Miller
Artistas: Stephen Huda, Anthony Scroggins, Matt Heerdt, Alex Iglesias, Eric Ou, Chris Lewis, Seth Kurbound, Justin Nelson, Brent Evans, Steve Walker, Shane Hartley, Matthew Plog, Ray Arrastia, David White
Mecánicas: Role Playing, Hexagon Grid, Dice Rolling, Variable Player Powers

Publisher Blurb:

The March of Progress
The Jihad is over. A new Republic has been born. In the wake of one of humanity’s greatest conflicts, the Inner Sphere, Periphery and Clans must adapt to new political and industrial realities - a new balance of power. But changes on the map are only the beginning. The Word of Blake’s war has scattered a new wave of technological progress across nearly every realm, giving rise to a new generation of combat units. Only the sheer devastation of the relentless fighting has slowed the arms race that is sure to come... but for how long?

Technical Readout: Prototypes introduces the wave of new battle armor, vehicle, ’Mech, and aerospace units that debuted in the years after the birth of the Republic of the Sphere. Featuring technologies rarely seen outside the testing fields or Solaris arenas, these new war machines provide a peek at the new age to come as mankind faces a new century.



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El juego también se publicó con estos nombres: BattleTech: Technical Readout – Prototypes

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ag.gameitem.lastUpdated: 2025-04-25 18:38:01.832