Descent: Journeys in the Dark (2005)
Speeltijd: 240
Min. Leeftijd: 13
Spelers: 2 - 5
Uitgever: Edge Entertainment, Delta Vision Publishing, Arclight Games, Heidelberger Spieleverlag, Nexus Editrice, Ubik, Fantasy Flight Games, Kaissa Chess & Games
Ontwerpers: Kevin Wilson
Kunstenaars: Frank Walls, Jesper Ejsing, John Goodenough
Mechanismen: Modular Board, Role Playing, Grid Movement, Variable Player Powers, Team-Based Game, Dice Rolling
Min. Leeftijd: 13
Spelers: 2 - 5
Uitgever: Edge Entertainment, Delta Vision Publishing, Arclight Games, Heidelberger Spieleverlag, Nexus Editrice, Ubik, Fantasy Flight Games, Kaissa Chess & Games
Ontwerpers: Kevin Wilson
Kunstenaars: Frank Walls, Jesper Ejsing, John Goodenough
Mechanismen: Modular Board, Role Playing, Grid Movement, Variable Player Powers, Team-Based Game, Dice Rolling
Beschrijving Tonen Opmerkingen Tonen Prijstrend
Descent: Journeys in the Dark is a "one vs. many" game in which up to four players will choose characters with a wide assortment of skills and innate abilities to be the heroes who will explore dungeons in search of treasure and adventure, while one player will take on the role of the Overlord and will control the dungeon's many traps, puzzles, and monsters.
The heroes' goal will be to cooperatively conquer the dungeon, seize its many treasures, and achieve other objectives as set by the scenario. If the heroes cooperate and achieve their goals, they will all win. The Overlord's objective is simply to use all the means at their disposal - from deadly traps to ferocious monsters - to kill the heroes. Each hero has a certain Conquest Point value to the party and if too many Conquest Points are lost through hero death, the party loses and the Overlord wins.
Re-implemented by:
Descent: Journeys in the Dark (Second Edition) (2012)
The heroes' goal will be to cooperatively conquer the dungeon, seize its many treasures, and achieve other objectives as set by the scenario. If the heroes cooperate and achieve their goals, they will all win. The Overlord's objective is simply to use all the means at their disposal - from deadly traps to ferocious monsters - to kill the heroes. Each hero has a certain Conquest Point value to the party and if too many Conquest Points are lost through hero death, the party loses and the Overlord wins.
Re-implemented by:
Descent: Journeys in the Dark (Second Edition) (2012)
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Het spel werd ook onder deze namen uitgebracht:
Η Κατάβαση: Περιπέτειες στα Έγκατα της Γης ,
Descent: Die Reise ins Dunkel ,
ディセント 〜闇世界への旅立ち〜 ,
Odalent: Kalandok a mélyben ,
Descent: Reise ins Dunkel ,
Descent: Viaggi nelle Tenebre ,
Descent: Viaje a las tinieblas ,
Descent: Voyage dans les ténèbres ,
Descent: Journeys in the Dark
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ag.gameitem.lastUpdated: 2025-04-26 18:24:49.926