Burnside Takes Command (2003)
Tiempo de Juego: 120
Edad Mínima: 0
Jugadores: 2
Editor: Multi-Man Publishing
Diseñadores: Ed Beach, Karl Laskas
Artistas: Charles Kibler
Mecánicas: Dice Rolling, Movement Points, Simulation, Ratio / Combat Results Table, Zone of Control, Hexagon Grid, Grid Movement, Variable Set-up, Scenario / Mission / Campaign Game
Edad Mínima: 0
Jugadores: 2
Editor: Multi-Man Publishing
Diseñadores: Ed Beach, Karl Laskas
Artistas: Charles Kibler
Mecánicas: Dice Rolling, Movement Points, Simulation, Ratio / Combat Results Table, Zone of Control, Hexagon Grid, Grid Movement, Variable Set-up, Scenario / Mission / Campaign Game
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One of the Great Campaigns of the American Civil War series modules.
This one covers Ambrose Burnside's attempt to cross the Rappahannock River in late 1862, a campaign which ended with the Battle of Fredericksburg. Necessary command counters are from The Skirmisher #2 and the maps from Stonewall's Last Battle: The Chancellorsville Campaign and Grant Takes Command.
This module is found in The Skirmisher #2.
This one covers Ambrose Burnside's attempt to cross the Rappahannock River in late 1862, a campaign which ended with the Battle of Fredericksburg. Necessary command counters are from The Skirmisher #2 and the maps from Stonewall's Last Battle: The Chancellorsville Campaign and Grant Takes Command.
This module is found in The Skirmisher #2.
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Burnside Takes Command
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ag.gameitem.lastUpdated: 2025-04-27 22:13:21.144