Burnside Takes Command (2003)
Playtime: 120
Min. Age: 0
Players: 2
Publisher: Multi-Man Publishing
Designers: Karl Laskas, Ed Beach
Artists: Charles Kibler
Mechanics: Movement Points, Grid Movement, Zone of Control, Hexagon Grid, Ratio / Combat Results Table, Variable Set-up, Simulation, Dice Rolling, Scenario / Mission / Campaign Game
Min. Age: 0
Players: 2
Publisher: Multi-Man Publishing
Designers: Karl Laskas, Ed Beach
Artists: Charles Kibler
Mechanics: Movement Points, Grid Movement, Zone of Control, Hexagon Grid, Ratio / Combat Results Table, Variable Set-up, Simulation, Dice Rolling, Scenario / Mission / Campaign Game
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One of the Great Campaigns of the American Civil War series modules.
This one covers Ambrose Burnside's attempt to cross the Rappahannock River in late 1862, a campaign which ended with the Battle of Fredericksburg. Necessary command counters are from The Skirmisher #2 and the maps from Stonewall's Last Battle: The Chancellorsville Campaign and Grant Takes Command.
This module is found in The Skirmisher #2.
This one covers Ambrose Burnside's attempt to cross the Rappahannock River in late 1862, a campaign which ended with the Battle of Fredericksburg. Necessary command counters are from The Skirmisher #2 and the maps from Stonewall's Last Battle: The Chancellorsville Campaign and Grant Takes Command.
This module is found in The Skirmisher #2.
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Burnside Takes Command
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ag.gameitem.lastUpdated: 2025-04-27 22:13:21.144