Werewolf (1986)

Spelafbeelding 419cd83f9660ebd20196633351c90b4e_thb.jpg 🔎
Speeltijd: 60
Min. Leeftijd: 8
Spelers: 8 - 24
Uitgever: Aldebaran Games, Looney Labs, Crómola, WoodCat, Daiso (ダイソー), Нескучные игры, Japan Network Security Association (JNSA), Lifestyle Boardgames Ltd, (Public Domain), Lost Games, Mayfair Games, Cra-Mor, (Self-Published), (Web published), Flying Tricycle, LLC, Serfs In The Pot, Home Run Games
Ontwerpers: Dimitry Davidoff, Andrew Plotkin
Kunstenaars: 林 憲明 (Noriaki Hayashi), Krista Gibbard, Corey Fields, Michael Klarfeld
Mechanismen: Roles with Asymmetric Information, Voting, Role Playing, Negotiation, Team-Based Game, Player Elimination, Variable Player Powers, Traitor Game, Hidden Roles

Werewolf (also known as Mafia) takes place in a small town where a minority of the townsfolk hold a dangerous secret.

Each player is secretly assigned a role - Werewolf, Villager, or Seer (a special Villager). There is also a Moderator who controls the flow of the game.

The game alternates between night and day phases. At night, the Werewolves secretly choose a Villager to kill. Also, the Seer (if still alive) asks whether another player is a Werewolf or not. During the day, the Villager who was killed is revealed and is out of the game. The remaining Villagers then vote on the player they suspect is a Werewolf. That player reveals his/her role and is out of the game.

Werewolves win when there are an equal number of Villagers and Werewolves. Villagers win when they have killed all Werewolves. Werewolf is a social game that requires no equipment to play, and can accommodate almost any large group of players.



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ag.gameitem.lastUpdated: 2025-04-29 00:03:22.216