Grand Conquest (2006)

ag.gameitem.AGID:
Playtime: 60
Min. Age: 10
Number of Players:
2 - 4
ag.gameitem.publisher:
Quest Games,
Numbskull Games
Designers:
Dietmar Gottschick,
Donald Benge
Artists:
Denis Michel,
Nick Bonamy
Mechanics:
Point to Point Movement,
Action Points,
Team-Based Game
Beschreibung
Grand Conquest is very similar to earlier versions of Donald Benge's Conquest. However it adds some interesting features. Now there are camels, catapults, siege engines and a moat around the five home points. The tube package comes with a vinyl roll out map, pieces in more distinguishable colors than previous versions, and a separate puzzle book (The Conquest games have had collections of puzzles developed similar to chess puzzles that are quite entertaining and engaging for abstract strategy players).
Re-implements:
Conquest
Grand Conquest is very similar to earlier versions of Donald Benge's Conquest. However it adds some interesting features. Now there are camels, catapults, siege engines and a moat around the five home points. The tube package comes with a vinyl roll out map, pieces in more distinguishable colors than previous versions, and a separate puzzle book (The Conquest games have had collections of puzzles developed similar to chess puzzles that are quite entertaining and engaging for abstract strategy players).
Re-implements:
Conquest
Verwandte Spiele
ag.gameitem.lastUpdated: 2025-04-25 04:05:47.442