Keydom (1998)

Imagem do Jogo 419cd83f965b012001965b1f5f260b9f_thb.jpg 🔎
Tempo de Jogo: 90
Idade Mín.: 10
Jogadores: 2 - 5
Editora: R&D Games
Designers: Richard Breese
Artistas: Juliet Breese
Mecânicas: Auction: Multiple Lot, Auction / Bidding, Set Collection, Worker Placement

Independently produced by British game designer Richard Breese, the three hundred copies of this game sold within hours of its initial offering at Essen 1998. Players represent a family of medieval professionals, such as Stonemasons or Fishermen. Using a set of numbered tokens and some misdirection, players try to achieve control in several areas of the board. Perhaps they are seeking resources. Or perhaps they will use their hard-fought resources to purchase special actions, magical spells, or a piece of the royal Keylore. The first player to acquire all three pieces of regalia and take them to the throne room is crowned King and is the winner. Re-tooled, this game was re-released as Aladdin's Dragons in 2000.

Keydom is Richard Breese's second game in the key series.

Re-implemented by:

Aladdin's Dragons




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O jogo também foi publicado com estes nomes: Keydom

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ag.gameitem.lastUpdated: 2025-05-02 06:21:45.066