BattleTech: Strategic Operations – Advanced Aerospace Rules (2008)

ag.gameitem.AGID:
Spielzeit: 120
Mindestalter: 12
Spieleranzahl:
2 - 6
ag.gameitem.publisher:
Catalyst Game Labs
Spiel-Designer:
Dan C. Duval,
Joel Steverson,
Joel Bancroft-Connors,
Kevin Killiany,
Kirk Alderfer,
David L. McCulloch,
Paul Bowman,
Herbert A. Beas II,
Randall N. Bills,
Terence "Weirdo" Harris,
Mike Miller,
Chris Hartford,
Ray Arrastia,
Rick Sardinas,
Steven Mohan, Jr.,
Matt Murray,
Luke "Jellico" Robertson
Künstler:
Troy Stansel-Garner,
James Hauser,
Franz Vohwinkel,
David M. Stansel-Garner,
Shane Hartley,
Steve Walker,
Chris Lewis,
Brennan Letts,
Duane Loose,
Matthew Plog,
Jason Vargas,
Randall N. Bills,
Doug Chaffee,
Matt Heerdt,
Klaus Scherwinski,
David R. Deitrick
Mechaniken:
Dice Rolling,
Hexagon Grid,
Variable Player Powers
Beschreibung
Another volume in the Classic Battletech core rules series, Strategic Operations focuses on "forces in solar system" (as opposed to "forces on world" for Tactical Operations and the even-wider-ranging scope of the forthcoming Interstellar Operations). This book's main sections consist of general rules covering a variety of topics (including a system for abstracted aerospace gaming); rules for advanced aerospace movement, combat, and unit construction; maintenance, repair, salvage, and customization rules; and miniatures rules (as opposed to using miniatures on a standard hex maps).
A significant portion of the volume is taken up with standard and advanced rules for a revised version of Battleforce 2, a fast-playing game system amenable to mass combat. Rules for converting standard Battletech units to Battleforce are also included.
Strategic Operations updates not only Battleforce but also AeroTech 2, integrating both into the current rules framework.
Expands:
BattleTech
BattleTech: Total Warfare
Re-implements:
Battleforce 2
AeroTech 2
Another volume in the Classic Battletech core rules series, Strategic Operations focuses on "forces in solar system" (as opposed to "forces on world" for Tactical Operations and the even-wider-ranging scope of the forthcoming Interstellar Operations). This book's main sections consist of general rules covering a variety of topics (including a system for abstracted aerospace gaming); rules for advanced aerospace movement, combat, and unit construction; maintenance, repair, salvage, and customization rules; and miniatures rules (as opposed to using miniatures on a standard hex maps).
A significant portion of the volume is taken up with standard and advanced rules for a revised version of Battleforce 2, a fast-playing game system amenable to mass combat. Rules for converting standard Battletech units to Battleforce are also included.
Strategic Operations updates not only Battleforce but also AeroTech 2, integrating both into the current rules framework.
Expands:
BattleTech
BattleTech: Total Warfare
Re-implements:
Battleforce 2
AeroTech 2
Verwandte Spiele
ag.gameitem.lastUpdated: 2025-04-28 21:43:48.556