BattleTech: Strategic Operations – Advanced Aerospace Rules (2008)

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ag.gameitem.AGID:
Spielzeit: 120
Mindestalter: 12
Spieleranzahl: 2 - 6
ag.gameitem.publisher: Catalyst Game Labs
Spiel-Designer: Dan C. Duval, Randall N. Bills, Matt Murray, Mike Miller, Joel Steverson, Kirk Alderfer, Herbert A. Beas II, David L. McCulloch, Steven Mohan, Jr., Rick Sardinas, Kevin Killiany, Joel Bancroft-Connors, Terence "Weirdo" Harris, Luke "Jellico" Robertson, Paul Bowman, Chris Hartford, Ray Arrastia
Künstler: Steve Walker, Randall N. Bills, Matthew Plog, Chris Lewis, Troy Stansel-Garner, Matt Heerdt, Jason Vargas, Doug Chaffee, Franz Vohwinkel, Duane Loose, David M. Stansel-Garner, David R. Deitrick, Shane Hartley, Klaus Scherwinski, Brennan Letts, James Hauser
Mechaniken: Hexagon Grid, Dice Rolling, Variable Player Powers
Beschreibung
Another volume in the Classic Battletech core rules series, Strategic Operations focuses on "forces in solar system" (as opposed to "forces on world" for Tactical Operations and the even-wider-ranging scope of the forthcoming Interstellar Operations). This book's main sections consist of general rules covering a variety of topics (including a system for abstracted aerospace gaming); rules for advanced aerospace movement, combat, and unit construction; maintenance, repair, salvage, and customization rules; and miniatures rules (as opposed to using miniatures on a standard hex maps).

A significant portion of the volume is taken up with standard and advanced rules for a revised version of Battleforce 2, a fast-playing game system amenable to mass combat. Rules for converting standard Battletech units to Battleforce are also included.

Strategic Operations updates not only Battleforce but also AeroTech 2, integrating both into the current rules framework.

Expands:
BattleTech
BattleTech: Total Warfare

Re-implements:
Battleforce 2
AeroTech 2

Verwandte Spiele
ag.gameitem.lastUpdated: 2025-04-28 21:43:48.556