Descent: Journeys in the Dark (Second Edition) (2012)
Playtime: 120
Min. Age: 14
Players: 1 - 5
Publisher: Giochi Uniti, Wargames Club Publishing, Heidelberger Spieleverlag, Arclight Games, Edge Entertainment, Hobby World, Fantasy Flight Games, Galakta, Delta Vision Publishing, ADC Blackfire Entertainment
Designers: Kevin Wilson, Adam Sadler, Corey Konieczka, Daniel Clark (I)
Artists: Thomas Lishman, Sylvain Decaux, Dallas Mehlhoff, Tod Gelle, Charlène le Scanff, Allison Theus, Henning Ludvigsen, Alex Aparin, Sandara Tang, Devon Caddy-Lee
Mechanics: Team-Based Game, Grid Movement, Map Addition, Dice Rolling, Role Playing, Cooperative Game, Line of Sight, Action Points, Multiple Maps, Scenario / Mission / Campaign Game, Stat Check Resolution, Movement Points, Modular Board, Once-Per-Game Abilities, Solo / Solitaire Game, Variable Player Powers, Hand Management
Min. Age: 14
Players: 1 - 5
Publisher: Giochi Uniti, Wargames Club Publishing, Heidelberger Spieleverlag, Arclight Games, Edge Entertainment, Hobby World, Fantasy Flight Games, Galakta, Delta Vision Publishing, ADC Blackfire Entertainment
Designers: Kevin Wilson, Adam Sadler, Corey Konieczka, Daniel Clark (I)
Artists: Thomas Lishman, Sylvain Decaux, Dallas Mehlhoff, Tod Gelle, Charlène le Scanff, Allison Theus, Henning Ludvigsen, Alex Aparin, Sandara Tang, Devon Caddy-Lee
Mechanics: Team-Based Game, Grid Movement, Map Addition, Dice Rolling, Role Playing, Cooperative Game, Line of Sight, Action Points, Multiple Maps, Scenario / Mission / Campaign Game, Stat Check Resolution, Movement Points, Modular Board, Once-Per-Game Abilities, Solo / Solitaire Game, Variable Player Powers, Hand Management
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In Descent: Journeys in the Dark (Second Edition), one player takes on the role of the treacherous overlord, and up to four other players take on the roles of courageous heroes. During each game, the heroes embark on quests and venture into dangerous caves, ancient ruins, dark dungeons, and cursed forests to battle monsters, earn riches, and attempt to stop the overlord from carrying out his vile plot. Featuring double-sided modular board pieces, countless hero and skill combinations, and an immersive story-driven campaign, Descent: Journeys in the Dark (Second Edition) transports heroes to a vibrant fantasy realm where they must stand together against an ancient evil.
With danger lurking in every shadow, combat is a necessity. For such times, Descent: Journeys in the Dark (Second Edition) uses a unique dice-based system. Players build their dice pools according to their character's abilities and weapons, and each die in the pool contributes to an attack in different ways. Surges, special symbols that appear on most dice, also let you trigger special effects to make the most of your attacks. And with the horrors awaiting you beneath the surface, you'll need every advantage you can take...
Compared to the first edition of Descent: Journeys in the Dark, this game features:
Simpler rules for determining line of sight
Faster setup of each encounter
Defense dice to mitigate the tendency to "math out" attacks
Shorter quests with plenty of natural stopping points
Cards that list necessary statistics, conditions, and effects
A new mechanism for controlling the overlord powers
Enhanced hero selection and creation process
Experience system to allow for hero growth and development
Out-of-the-box campaign system
With danger lurking in every shadow, combat is a necessity. For such times, Descent: Journeys in the Dark (Second Edition) uses a unique dice-based system. Players build their dice pools according to their character's abilities and weapons, and each die in the pool contributes to an attack in different ways. Surges, special symbols that appear on most dice, also let you trigger special effects to make the most of your attacks. And with the horrors awaiting you beneath the surface, you'll need every advantage you can take...
Compared to the first edition of Descent: Journeys in the Dark, this game features:
Simpler rules for determining line of sight
Faster setup of each encounter
Defense dice to mitigate the tendency to "math out" attacks
Shorter quests with plenty of natural stopping points
Cards that list necessary statistics, conditions, and effects
A new mechanism for controlling the overlord powers
Enhanced hero selection and creation process
Experience system to allow for hero growth and development
Out-of-the-box campaign system
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The game was also published under these names:
Odalent: Kalandok a mélyben ,
ディセント第2版 〜闇世界への旅立ち〜 ,
Descent: Wędrówki w mroku (Druga edycja) ,
Descent: Výpravy do temnot (druhá edice) ,
Descent: Journeys in the Dark (Second Edition) ,
深入絕地:暗黑世界之旅第二版 (繁體版) ,
Descent: Viaggi nelle Tenebre (Seconda Edizione) ,
Descent: Die Reise ins Dunkel (Zweite Edition) ,
Descent: Viaje a las Tinieblas (Segunda Edición) ,
Descent: Voyages dans les Ténèbres (Seconde edition) ,
Descent: Странствия во Тьме (Вторая редакция)
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ag.gameitem.lastUpdated: 2025-04-29 02:27:01.844