Cannon, Cross and Crescent (2017)
Speeltijd: 120
Min. Leeftijd: 12
Spelers: 2
Uitgever: Long Face Games
Ontwerpers: David Manley
Kunstenaars: Onbekend
Mechanismen: Simulation, Measurement Movement
Min. Leeftijd: 12
Spelers: 2
Uitgever: Long Face Games
Ontwerpers: David Manley
Kunstenaars: Onbekend
Mechanismen: Simulation, Measurement Movement
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Cannon, Cross and Crescent
A quick playing set of Renaissance naval rules covering the period 1450 to 1600, allowing small and medium sized games with 30 ships a side or more to be completed in a couple of hours or less. They have been written with 1/1200 models such as those from Navwar and Langton in mind, but could be used with larger or smaller models with appropriate changes in ranges and movement. Bookkeeping is minimal, using simple markers to indicate ship damage and crew casualties.
Data for 20 different broad ship types is included, from bergantines and galiots up to large Lanternas and Galleons.
—description from the publisher
A quick playing set of Renaissance naval rules covering the period 1450 to 1600, allowing small and medium sized games with 30 ships a side or more to be completed in a couple of hours or less. They have been written with 1/1200 models such as those from Navwar and Langton in mind, but could be used with larger or smaller models with appropriate changes in ranges and movement. Bookkeeping is minimal, using simple markers to indicate ship damage and crew casualties.
Data for 20 different broad ship types is included, from bergantines and galiots up to large Lanternas and Galleons.
—description from the publisher
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Het spel werd ook onder deze namen uitgebracht:
Cannon, Cross and Crescent ,
Cannon, Cross and Crescent: Fast Play Rules for Renaissance Naval Warfare in the Age of the Galley
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ag.gameitem.lastUpdated: 2025-04-22 03:27:56.444