Cannon, Cross and Crescent (2017)
Playtime: 120
Min. Age: 12
Players: 2
Publisher: Long Face Games
Designers: David Manley
Artists: Unknown
Mechanics: Simulation, Measurement Movement
Min. Age: 12
Players: 2
Publisher: Long Face Games
Designers: David Manley
Artists: Unknown
Mechanics: Simulation, Measurement Movement
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Cannon, Cross and Crescent
A quick playing set of Renaissance naval rules covering the period 1450 to 1600, allowing small and medium sized games with 30 ships a side or more to be completed in a couple of hours or less. They have been written with 1/1200 models such as those from Navwar and Langton in mind, but could be used with larger or smaller models with appropriate changes in ranges and movement. Bookkeeping is minimal, using simple markers to indicate ship damage and crew casualties.
Data for 20 different broad ship types is included, from bergantines and galiots up to large Lanternas and Galleons.
—description from the publisher
A quick playing set of Renaissance naval rules covering the period 1450 to 1600, allowing small and medium sized games with 30 ships a side or more to be completed in a couple of hours or less. They have been written with 1/1200 models such as those from Navwar and Langton in mind, but could be used with larger or smaller models with appropriate changes in ranges and movement. Bookkeeping is minimal, using simple markers to indicate ship damage and crew casualties.
Data for 20 different broad ship types is included, from bergantines and galiots up to large Lanternas and Galleons.
—description from the publisher
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The game was also published under these names:
Cannon, Cross and Crescent ,
Cannon, Cross and Crescent: Fast Play Rules for Renaissance Naval Warfare in the Age of the Galley
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ag.gameitem.lastUpdated: 2025-04-22 03:27:56.444