Facility (2014)

ag.gameitem.AGID:
Playtime: 20
Min. Age: 0
Number of Players:
1
ag.gameitem.publisher:
(Web published)
Designers:
Jake Staines
Artists:
Jake Staines
Mechanics:
Action Queue,
Action Points,
Hand Management,
Deck, Bag, and Pool Building
Beschreibung
In Facility, a small group of invaders breaks into a well-guarded facility - skulking in the shadows, sneaking up behind guards and taking them down silently, dragging the bodies out of sight - with the goal of stealing valuable corporate secrets, or assassinating the enemy strategist, or sabotaging top-secret industrial production.
What's the catch? You don't control the team breaking in, you control the guards. Although 'control' isn't quite the word; you watch as your team follows their patrol routes, then - via a hand of cards - interject with that casual glance over the shoulder or decision to switch direction at a critical moment, to catch the intruders... off-guard.
Facility is a solo game that plays out as a cross between a deckbuilder and an AI-driven miniatures game. The player controls the actions of his guards by buying and playing cards from his deck, while the intruders follow a simple set of rules to sneak up behind the player's guards, knife them in the back and drag their bodies out of sight.
In Facility, a small group of invaders breaks into a well-guarded facility - skulking in the shadows, sneaking up behind guards and taking them down silently, dragging the bodies out of sight - with the goal of stealing valuable corporate secrets, or assassinating the enemy strategist, or sabotaging top-secret industrial production.
What's the catch? You don't control the team breaking in, you control the guards. Although 'control' isn't quite the word; you watch as your team follows their patrol routes, then - via a hand of cards - interject with that casual glance over the shoulder or decision to switch direction at a critical moment, to catch the intruders... off-guard.
Facility is a solo game that plays out as a cross between a deckbuilder and an AI-driven miniatures game. The player controls the actions of his guards by buying and playing cards from his deck, while the intruders follow a simple set of rules to sneak up behind the player's guards, knife them in the back and drag their bodies out of sight.
Verwandte Spiele
ag.gameitem.lastUpdated: 2025-04-21 15:19:34.787