Amoeba Wars (1981)
Tiempo de Juego: 150
Edad Mínima: 12
Jugadores: 2 - 6
Editor: The Avalon Hill Game Co
Diseñadores: Garrett J. Donner, Willis P. Carpenter, Michael S. Steer
Artistas: Mark Wheatley (I), Mick Uhl, Chris White (I), Dale Sheaffer, Jean Baer
Mecánicas: Dice Rolling, Movement Points, Simulation, Grid Movement, Variable Player Powers, Hexagon Grid, Hand Management
Edad Mínima: 12
Jugadores: 2 - 6
Editor: The Avalon Hill Game Co
Diseñadores: Garrett J. Donner, Willis P. Carpenter, Michael S. Steer
Artistas: Mark Wheatley (I), Mick Uhl, Chris White (I), Dale Sheaffer, Jean Baer
Mecánicas: Dice Rolling, Movement Points, Simulation, Grid Movement, Variable Player Powers, Hexagon Grid, Hand Management
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In "Amoeba Wars", players play remnants of a fallen Galactic civilization returning to its Home Sector, which had been overrun by Giant Space Amoebas.
Starting from corners of a hexagon grid game-board, players direct fleets of ships to capture solar systems and push back Amoeba infestations and renegade doomsday machines (relics of the empire), trying to control the central solar systems and retake Saestor, the old homeworld, at the center of the board.
Starting from corners of a hexagon grid game-board, players direct fleets of ships to capture solar systems and push back Amoeba infestations and renegade doomsday machines (relics of the empire), trying to control the central solar systems and retake Saestor, the old homeworld, at the center of the board.
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Amoeba Wars
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ag.gameitem.lastUpdated: 2025-06-27 21:30:34.915