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Mansions of Madness: Second Edition – Streets of Arkham: Expansion (2017)

Edad Mínima: 14
Jugadores: 1 - 5
Editor: Hobby World, ADC Blackfire Entertainment, Galakta, Siam Board Games, Galápagos Jogos, Arclight Games, Edge Entertainment, Fantasy Flight Games, Korea Boardgames, Meanbook Games
Diseñadores: Kara Centell-Dunk, Tony Fanchi, Grace Holdinghaus
Artistas: Jacob Murray, Anders Finér, Corey Konieczka, Magali Villeneuve, Cristi Balanescu, Tony Foti, Yoann Boissonnet
Mecánicas: Variable Player Powers, Role Playing, Cooperative Game, Team-Based Game, Pick-up and Deliver, Dice Rolling, Area Movement, Modular Board, Hand Management, Solo / Solitaire Game
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Evil extends its reach and spills into the Streets of Arkham! This expansion for Mansions of Madness: Second Edition places four new investigators in three thrilling digital scenarios that incorporate new elements of gameplay, including elixirs and improvement tokens. Players get hours of exciting gameplay filled with horror and hardships that incorporate the core game and build upon the Arkham Horror canon.
Streets of Arkham is an expansion for Mansions of Madness: Second Edition in which investigators must confront the horrific secrets behind Arkham's failing facade of normalcy. From the campus of Miskatonic University to the gang-run speakeasies and storefronts, investigators face threats on both the supernatural and worldly fronts. Only with their wits, grit, and the occasional opportunity to unlock hidden potential can they overcome the threats to the city- and their lives.
This expansion unlocks three new digital scenarios, new digital mythos events, and a new digital puzzle. It introduces a new type of card, Elixirs, and a new type of token, Improvements. The expansion also includes new tiles, monsters, investigators, and new cards to further expand your investigations.
—description from the publisher
Streets of Arkham is an expansion for Mansions of Madness: Second Edition in which investigators must confront the horrific secrets behind Arkham's failing facade of normalcy. From the campus of Miskatonic University to the gang-run speakeasies and storefronts, investigators face threats on both the supernatural and worldly fronts. Only with their wits, grit, and the occasional opportunity to unlock hidden potential can they overcome the threats to the city- and their lives.
This expansion unlocks three new digital scenarios, new digital mythos events, and a new digital puzzle. It introduces a new type of card, Elixirs, and a new type of token, Improvements. The expansion also includes new tiles, monsters, investigators, and new cards to further expand your investigations.
—description from the publisher
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ag.gameitem.lastUpdated: 2025-05-26 03:49:55.209