The Princes of Florence (2000)
Spielzeit: 100
Min. Alter: 12
Spieler: 1 - 5
Verlag: WizKids (I), Lacerta, Zvezda, uplay.it edizioni, Cranio Creations, Rio Grande Games, BGA Plus, Quined Games, Ravensburger, Ystari Games, Excalibur (Board Game), Korea Boardgames, Nexus Editrice, Delirium Games, Don't Panic Games, Broadway Toys LTD, Engames, Wargames Club Publishing, Pro Ludo, Quined White Goblin Games, alea
Designer: Jens Christopher Ulrich, Richard Ulrich, Wolfgang Kramer
Artistas: Arnaud Demaegd, Lukas Siegmon, Eckhard Freytag, Mirco Paganessi, Richard Ulrich, Franz Vohwinkel, Wolfgang Kramer
Mecânicas: End Game Bonuses, Victory Points as a Resource, Tile Placement, Grid Coverage, Auction / Bidding
Min. Alter: 12
Spieler: 1 - 5
Verlag: WizKids (I), Lacerta, Zvezda, uplay.it edizioni, Cranio Creations, Rio Grande Games, BGA Plus, Quined Games, Ravensburger, Ystari Games, Excalibur (Board Game), Korea Boardgames, Nexus Editrice, Delirium Games, Don't Panic Games, Broadway Toys LTD, Engames, Wargames Club Publishing, Pro Ludo, Quined White Goblin Games, alea
Designer: Jens Christopher Ulrich, Richard Ulrich, Wolfgang Kramer
Artistas: Arnaud Demaegd, Lukas Siegmon, Eckhard Freytag, Mirco Paganessi, Richard Ulrich, Franz Vohwinkel, Wolfgang Kramer
Mecânicas: End Game Bonuses, Victory Points as a Resource, Tile Placement, Grid Coverage, Auction / Bidding
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In The Princes of Florence, players attract artists and scholars to their palace while trying to become the most prestigious family in Florence.
Over seven rounds, players attempt to score points in various ways, with most points being earned by playing profession cards to generate "work points", which can be exchanged for money or victory points. The game includes a variety of professions, such astronomers, organists, and architects; each profession is attracted to a particular combination of building, landscape feature, and social freedom, and players acquire these items via auctions. The more that a player can match these preferences, the more work points they earn — but the minimum requirement of work points increases each round, and you must meet that threshold in order to convert the work points.
Over seven rounds, players attempt to score points in various ways, with most points being earned by playing profession cards to generate "work points", which can be exchanged for money or victory points. The game includes a variety of professions, such astronomers, organists, and architects; each profession is attracted to a particular combination of building, landscape feature, and social freedom, and players acquire these items via auctions. The more that a player can match these preferences, the more work points they earn — but the minimum requirement of work points increases each round, and you must meet that threshold in order to convert the work points.
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ag.gameitem.lastUpdated: 2025-05-10 06:48:08.78