The Princes of Florence (2000)
Spielzeit: 100
Min. Alter: 12
Spieler: 1 - 5
Verlag: WizKids (I), uplay.it edizioni, Wargames Club Publishing, Don't Panic Games, Excalibur (Board Game), alea, Lacerta, Engames, Pro Ludo, Broadway Toys LTD, Ystari Games, Korea Boardgames, Delirium Games, Quined White Goblin Games, BGA Plus, Cranio Creations, Ravensburger, Rio Grande Games, Nexus Editrice, Zvezda, Quined Games
Designer: Richard Ulrich, Jens Christopher Ulrich, Wolfgang Kramer
Künstler: Arnaud Demaegd, Richard Ulrich, Wolfgang Kramer, Eckhard Freytag, Lukas Siegmon, Franz Vohwinkel, Mirco Paganessi
Mechaniken: End Game Bonuses, Auction / Bidding, Victory Points as a Resource, Tile Placement, Grid Coverage
Min. Alter: 12
Spieler: 1 - 5
Verlag: WizKids (I), uplay.it edizioni, Wargames Club Publishing, Don't Panic Games, Excalibur (Board Game), alea, Lacerta, Engames, Pro Ludo, Broadway Toys LTD, Ystari Games, Korea Boardgames, Delirium Games, Quined White Goblin Games, BGA Plus, Cranio Creations, Ravensburger, Rio Grande Games, Nexus Editrice, Zvezda, Quined Games
Designer: Richard Ulrich, Jens Christopher Ulrich, Wolfgang Kramer
Künstler: Arnaud Demaegd, Richard Ulrich, Wolfgang Kramer, Eckhard Freytag, Lukas Siegmon, Franz Vohwinkel, Mirco Paganessi
Mechaniken: End Game Bonuses, Auction / Bidding, Victory Points as a Resource, Tile Placement, Grid Coverage
Beschreibung anzeigen Kommentare anzeigen Preisentwicklung
In The Princes of Florence, players attract artists and scholars to their palace while trying to become the most prestigious family in Florence.
Over seven rounds, players attempt to score points in various ways, with most points being earned by playing profession cards to generate "work points", which can be exchanged for money or victory points. The game includes a variety of professions, such astronomers, organists, and architects; each profession is attracted to a particular combination of building, landscape feature, and social freedom, and players acquire these items via auctions. The more that a player can match these preferences, the more work points they earn — but the minimum requirement of work points increases each round, and you must meet that threshold in order to convert the work points.
Over seven rounds, players attempt to score points in various ways, with most points being earned by playing profession cards to generate "work points", which can be exchanged for money or victory points. The game includes a variety of professions, such astronomers, organists, and architects; each profession is attracted to a particular combination of building, landscape feature, and social freedom, and players acquire these items via auctions. The more that a player can match these preferences, the more work points they earn — but the minimum requirement of work points increases each round, and you must meet that threshold in order to convert the work points.
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ag.gameitem.lastUpdated: 2025-05-10 06:48:08.78