Trixx (2025)
Temps de jeu: 20
Age min.: 6
Joueurs: 2 - 12
Editeur: (Self-Published)
Concepteurs: Inconnu
Artistes: Inconnu
Mécaniques: Card Play Conflict Resolution, Simultaneous Action Selection, Pattern Recognition, Hand Management, Victory Points as a Resource, Set Collection
Age min.: 6
Joueurs: 2 - 12
Editeur: (Self-Published)
Concepteurs: Inconnu
Artistes: Inconnu
Mécaniques: Card Play Conflict Resolution, Simultaneous Action Selection, Pattern Recognition, Hand Management, Victory Points as a Resource, Set Collection
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Trixx is an educational word card game that challenges players to expand their vocabulary while engaging in competitive play. Designed for 2-6 players (or teams of up to 12), the game revolves around creating words from letter cards to score points. The longer and more complex the word, the higher the score. The game incorporates a board with special bonus spaces, wildcards, and the ability to steal words from opponents, adding layers of strategy and excitement.
The gameplay is straightforward: players draw cards and take turns forming words. Bonus spaces on the board offer additional points, encouraging strategic placement. The use of wildcards allows for creative word-building, while the option to steal words from opponents adds a competitive edge. The goal is to be the first to form five words, with the player having the highest total score at the end emerging as the winner.
Trixx combines classic word-building elements with modern mechanics, making it suitable for family game nights, classrooms, or casual play among friends. It’s designed to be accessible for players aged 6 and up, making it ideal for younger audiences, as well as individuals with language difficulties or learning delays. The game emphasizes both fun and educational value, promoting language skills in an engaging way.
Ultimately, Trixx is a dynamic and strategic take on traditional word games, offering an inclusive experience that’s perfect for players looking to challenge their minds while having fun.
—description from the designer
The gameplay is straightforward: players draw cards and take turns forming words. Bonus spaces on the board offer additional points, encouraging strategic placement. The use of wildcards allows for creative word-building, while the option to steal words from opponents adds a competitive edge. The goal is to be the first to form five words, with the player having the highest total score at the end emerging as the winner.
Trixx combines classic word-building elements with modern mechanics, making it suitable for family game nights, classrooms, or casual play among friends. It’s designed to be accessible for players aged 6 and up, making it ideal for younger audiences, as well as individuals with language difficulties or learning delays. The game emphasizes both fun and educational value, promoting language skills in an engaging way.
Ultimately, Trixx is a dynamic and strategic take on traditional word games, offering an inclusive experience that’s perfect for players looking to challenge their minds while having fun.
—description from the designer
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ag.gameitem.lastUpdated: 2025-05-02 21:20:06.278