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Prophet Without Honor (2024)

Image du jeu 419cd83f966ccc9901967204156d711f_thb.png 🔎
Temps de jeu: 30
Age min.: 13
Joueurs: 2
Editeur: Green Feet Games
Concepteurs: Sam Hillier, Tom Butler
Artistes: Nicholas Avallone
Mécaniques: Simulation, Tug of War, Open Drafting, Set Collection, Dice Rolling

In early September 1925, two separate military disasters rocked the United States: a bungled flight during which three Navy seaplanes failed to make it from the West Coast to Hawaii; and, the loss of the Navy's first helium-filled airship and prized treasure, USS Shenandoah and 14 of its crew while flying over the Midwest on an ill-advised public relations tour.

Were these accidents?

Or were they the "result of the incompetency, the criminal negligence, and the almost treasonable negligence of our national defense by the Navy and the War Departments?”

One man would sacrifice his career to take-on the Army, the Navy and the White House to answer these questions.

Blood was on someone's hands and unless something changed, more aviators were going to die in the “old flaming coffins."

Prophet Without Honor, is a courtroom showdown between an officer with a radical idea versus the military establishment keen to remind the world a prophet is without honor in his own home.

In this 2-player card and dice development game, you, as the prosecution or defense, must convince a military tribunal that American aviator, Colonel William (Billy) Mitchell, is guilty...or innocent.

The game begins in the courtroom where Colonel Mitchell of the Army Air Service is being tried for his alleged violation of the 96th Article of War, a catchall provision of military law that would decide if his incendiary, public remarks brought discredit upon the military service.

Players will draft and play cards which will help them strengthen their case with the jurors and recruit them to their side and find overwhelming evidence for or against the accused.

In the longest and most controversial court martial in US history (October 28-December 17, 1925), will the evangelist of Airpower be vindicated?

Or will the nation remain vulnerable to emerging enemies and have to wait 17 years for his predictions to be proven true...at Pearl Harbor.

This is a standalone game. It is volume 2 in the Trial Series by Green Feet Games (previous Volume includes Unforgiven: The Lincoln Assassination Trial).

America was built by people like Mitchell who questioned the status quo and believed that there was always a better way...that would fundamentally change how a nation secures its interests and projects military power.

—description from the publisher



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ag.gameitem.lastUpdated: 2025-04-28 15:39:08.86