Infinity: CodeOne (2020)

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ag.gameitem.AGID:
Spielzeit: 120
Mindestalter: 12
Spieleranzahl: 2
ag.gameitem.publisher: Corvus Belli
Spiel-Designer: Alberto Abal, Fernando Liste, Carlos Torres, Gutier Lusquiños Rodríguez
Künstler: Fernando Segismundo Alonso Garzón, Hugor Rodriguez
Mechaniken: Critical Hits and Failures, Secret Unit Deployment, Action Points, Dice Rolling, Three Dimensional Movement, Interrupts, Zone of Control, Measurement Movement, Order Counters, Deck, Bag, and Pool Building
Beschreibung
Infinity CodeOne is a streamlined and simplified version of the Infinity N4 game system that will allow you to easily understand the basics of this game. Infinity CodeOne is a 28 mm metal miniatures game simulating special operations and skirmishes in a high technology sci-fi universe. Infinity CodeOne recreates Direct Action operations, which are quick, lethal, and very risky. The player assumes command of a small group of elite troops engaging in undercover and clandestine operations.

Infinity CodeOne is an innovative game system, dynamic and entertaining, which allows all players to participate during the entire gaming sequence. It possesses a great amount of realism and flexibility, providing players with a wide variety of tactical
and strategic maneuvers to employ during the game.

Infinity CodeOne is a competitive game that pits two rival armies against each other in a struggle to complete a series of tactical objectives. The game lasts three rounds, or until all a player’s units are eliminated or the mission objective is accomplished

Once the table is set, the players start the game by deploying their miniatures and markers on the gaming table. The game is organized through a series of Game Rounds, and in each Round, each player has their own Active Turn. During their Active Turn, each player assigns

Orders to the Troopers to activate and play with them, moving them about the table, attacking enemy Troopers, and accomplishing the scenario objectives. At the same time, the opponent is also playing, by reacting to the actions made by the player who has the Active Turn, thanks to Automatic Reaction Orders (ARO).

During the game, the Rounds continue until the End-Game conditions are met, which ends the game. Once the game has finished, the players check their Objective Points and their Victory Points to determine who the winner is.

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ag.gameitem.lastUpdated: 2025-04-24 05:17:58.261