Carcassonne (2000)
Spielzeit: 45
Min. Alter: 7
Spieler: 2 - 5
Verlag: Devir, Albi, Midgaard Games, Fantasmagoria, Ísöld ehf., MINDOK, Kaissa Chess & Games, Ventura Games, Astrel Games, Rio Grande Games, Korea Boardgames, Möbius Games, Monkey Time, Grow Jogos e Brinquedos, Piatnik, 999 Games, Nordic Games ehf, Hobby World, Stupor Mundi, Schmidt Spiele, Brain Games, Filosofia Éditions, Giochi Uniti, Ponva d.o.o., Feelindigo, Z-Man Games, Hans im Glück, Smart Ltd, Paper Iyagi, SuperHeated Neurons, Swan Panasia Co., Ltd., NeoTroy Games, Venice Connection, Bard Centrum Gier, cutia.ro, Lautapelit.fi, Enigma (Bergsala Enigma)
Designer: Klaus-Jürgen Wrede
Künstler: Anne Pätzke, Doris Matthäus, Marcel Gröber, Franz-Georg Stämmele, Chris Quilliams
Mechaniken: Tile Placement, Area Majority / Influence, Pattern Building, Map Addition, Enclosure
Min. Alter: 7
Spieler: 2 - 5
Verlag: Devir, Albi, Midgaard Games, Fantasmagoria, Ísöld ehf., MINDOK, Kaissa Chess & Games, Ventura Games, Astrel Games, Rio Grande Games, Korea Boardgames, Möbius Games, Monkey Time, Grow Jogos e Brinquedos, Piatnik, 999 Games, Nordic Games ehf, Hobby World, Stupor Mundi, Schmidt Spiele, Brain Games, Filosofia Éditions, Giochi Uniti, Ponva d.o.o., Feelindigo, Z-Man Games, Hans im Glück, Smart Ltd, Paper Iyagi, SuperHeated Neurons, Swan Panasia Co., Ltd., NeoTroy Games, Venice Connection, Bard Centrum Gier, cutia.ro, Lautapelit.fi, Enigma (Bergsala Enigma)
Designer: Klaus-Jürgen Wrede
Künstler: Anne Pätzke, Doris Matthäus, Marcel Gröber, Franz-Georg Stämmele, Chris Quilliams
Mechaniken: Tile Placement, Area Majority / Influence, Pattern Building, Map Addition, Enclosure
Beschreibung anzeigen Kommentare anzeigen Preisentwicklung
Carcassonne is a tile placement game in which the players draw and place a tile with a piece of southern French landscape represented on it. The tile might feature a city, a road, a cloister, grassland or some combination thereof, and it must be placed adjacent to tiles that have already been played, in such a way that cities are connected to cities, roads to roads, et cetera. Having placed a tile, the player can then decide to place one of his/her meeples in one of the areas on it: in the city as a knight, on the road as a robber, in the cloister as a monk, or in the field as a farmer. When that area is complete that meeple scores points for its owner.
During a game of Carcassonne, players are faced with decisions like: "Is it really worth putting my last meeple there?" or "Should I use this tile to expand my city, or should I place it near my opponent instead, giving him/her a hard time to complete his/her project and score points?" Since players place only one tile and have the option to place one meeple on it, turns proceed quickly even if it is a game full of options and possibilities.
First game in the Carcassonne series.
During a game of Carcassonne, players are faced with decisions like: "Is it really worth putting my last meeple there?" or "Should I use this tile to expand my city, or should I place it near my opponent instead, giving him/her a hard time to complete his/her project and score points?" Since players place only one tile and have the option to place one meeple on it, turns proceed quickly even if it is a game full of options and possibilities.
First game in the Carcassonne series.
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ag.gameitem.lastUpdated: 2025-04-27 05:34:34.495