Can't Stop (1980)
Spielzeit: 30
Min. Alter: 9
Spieler: 2 - 4
Verlag: Maldito Games, Oya, Fractal Juegos, Parker Brothers, Editrice Giochi, Playte, Miro Company, förlAgo AB, Gonggan27, Swan Panasia Co., Ltd., Ediciones de Mente, Popcorn Games, Borras Plana S.A., Clipper, OPEN'N PLAY, franjos Spieleverlag, Face2Face Games, Eagle-Gryphon Games, New Games Order, LLC, Ravensburger, Asmodee, Vennerød Forlag AS, Palitoy Ltd.
Designer: Sid Sackson
Künstler: Kim Hong-Do, Atelier Wilinski, Klaus Wilinski, Monroy Gómez Verónica, Walter Pepperle, Heiko Günther, Gabriel Laulunen (II), Klemens Franz, Wanjin Gill, Ronan Le Maître
Mechaniken: Push Your Luck, Race, Dice Rolling
Min. Alter: 9
Spieler: 2 - 4
Verlag: Maldito Games, Oya, Fractal Juegos, Parker Brothers, Editrice Giochi, Playte, Miro Company, förlAgo AB, Gonggan27, Swan Panasia Co., Ltd., Ediciones de Mente, Popcorn Games, Borras Plana S.A., Clipper, OPEN'N PLAY, franjos Spieleverlag, Face2Face Games, Eagle-Gryphon Games, New Games Order, LLC, Ravensburger, Asmodee, Vennerød Forlag AS, Palitoy Ltd.
Designer: Sid Sackson
Künstler: Kim Hong-Do, Atelier Wilinski, Klaus Wilinski, Monroy Gómez Verónica, Walter Pepperle, Heiko Günther, Gabriel Laulunen (II), Klemens Franz, Wanjin Gill, Ronan Le Maître
Mechaniken: Push Your Luck, Race, Dice Rolling
Beschreibung anzeigen Kommentare anzeigen Preisentwicklung
In this Sid Sackson classic, players must press their luck with dice and choose combinations
tactically to close out three columns. The board has one column for each possible total of two six-sided
dice, but the number of spaces in each column varies: the more probable a total, the more spaces in that
column and the more rolls it takes to complete. On their turn, a player rolls four dice and arranges them in
duos: 1 4 5 6 can become 1+4 and 5+6 for 5 & 11, 1+5 and 4+6 for 6 & 10, or 1+6 and 4+5 for
7 & 9. The player places or advances progress markers in the open column(s) associated with their
chosen totals, then chooses whether to roll again or end their turn and replace the progress markers with
markers of their color. A player can only advance three different columns in a turn and cannot advance a
column which any player has closed out by reaching the end space; if a roll doesn’t result in any
legal plays, the turn ends with that turn’s progress lost.
A predecessor from 1974, The Great Races, exists as a paper-and-pencil game.
A predecessor from 1974, The Great Races, exists as a paper-and-pencil game.
Wir haben derzeit keine Preisdaten für dieses Spiel.
Dieses Spiel wird derzeit nicht auf dem Marktplatz gehandelt:
Dieses Spiel ist derzeit nicht auf dem Marktplatz gelistet. Wenn Du Deines verkaufen möchten, füge es bitte dem Marktplatz hinzu.
Marktplatz
Das Spiel wurde auch unter folgenden Namen veröffentlicht:
Can't Stop ,
欲罷不能 ,
Can't Stop: Sain-Am Peak ,
캔트 스탑 ,
BASTA ,
¡No puedo parar! ,
キャント・ストップ ,
Can't Stop: L-Board ,
캔트스탑 "엘보드" ,
Can't Stop! ,
Sans Arrêt ,
Todo o Nada
Ähnliche Spiele
ag.gameitem.lastUpdated: 2025-04-24 14:40:01.833