Return to Camelot (2020)
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The Lords have returned to Camelot, to reclaim their place at the Round Table! Return to Camelot is a strategic boardgame for 2 players, inspired by the game Chivalry (1887) by George S. Parker. Players take the role of medieval lords, commanding their armies of knights, soldiers, and wizards. Try to conquer your opponent’s castles or capture their lord!
COMPONENTS
board (8×8)
20 black pieces with white engraving: 2× lord, 2× wizard, 4× knight, 12× soldier
carrying case
RULES OVERVIEW (please refer to rulebook)
Players take turns performing actions. On your turn, perform one of the following four actions with one of your pieces (however, if any of your pieces can Capture, the Capture action has priority):
Capture (by jumping over)
Deploy (a previously captured piece)
Move (to adjacent square)
Jump
TYPES OF PIECES
Soldier: This basic piece can Move, Jump, and Capture.
Knight: You can reveal it to perform an action called “Knight's Charge”.
Wizard: When it Moves, once per game, you can permanently reveal it to cast one of the following two magic spells:
Divination
Teleportation
Lord: This piece can Move, Jump, Capture, and Knight’s Charge.
END OF THE GAME
You win the game if any of the following occur:
You capture your opponent's lord.
You occupy one of your opponent’s castles with your lord.
You occupy both enemy castles with any two of your pieces.
—description from the publisher
COMPONENTS
board (8×8)
20 black pieces with white engraving: 2× lord, 2× wizard, 4× knight, 12× soldier
carrying case
RULES OVERVIEW (please refer to rulebook)
Players take turns performing actions. On your turn, perform one of the following four actions with one of your pieces (however, if any of your pieces can Capture, the Capture action has priority):
Capture (by jumping over)
Deploy (a previously captured piece)
Move (to adjacent square)
Jump
TYPES OF PIECES
Soldier: This basic piece can Move, Jump, and Capture.
Knight: You can reveal it to perform an action called “Knight's Charge”.
Wizard: When it Moves, once per game, you can permanently reveal it to cast one of the following two magic spells:
Divination
Teleportation
Lord: This piece can Move, Jump, Capture, and Knight’s Charge.
END OF THE GAME
You win the game if any of the following occur:
You capture your opponent's lord.
You occupy one of your opponent’s castles with your lord.
You occupy both enemy castles with any two of your pieces.
—description from the publisher
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ag.gameitem.lastUpdated: 2025-04-25 23:42:26.716