X Corps: The Somme 1916 (2016)
Tiempo de Juego: 60
Edad Mínima: 12
Jugadores: 2
Editor: Vexillia Limited
Diseñadores: Neal Reid
Artistas: Desconocido
Mecánicas: Card Play Conflict Resolution, Hand Management
Edad Mínima: 12
Jugadores: 2
Editor: Vexillia Limited
Diseñadores: Neal Reid
Artistas: Desconocido
Mecánicas: Card Play Conflict Resolution, Hand Management
Mostrar Descripción Mostrar Comentarios Tendencia de Precios
X Corps: The Somme 1916
This two player card game covers the experience of the British X Corps on the first day of the Battle of the Somme, July 1st 1916.
The game follows the course of the pre-battle preparation and the first day of the battle itself. One player is the commander of the X Corps, Lt. General Sir Thomas Morland. The other player is his opponent Lt. General Hermann von Stein commander of the German XIV Reserve Corps.
X Corps builds on the core rules from VIII Corps, the first game in the series, and introduces:
The concept of “No Man’s Land” reflecting its importance to both sides.
The German use of artillery in tactical defence and in support of their counter-attacks.
The British use of counter-battery fire rather than pure area bombardment.
The consolidation of captured trenches against counter-attacks.
Balanced victory conditions for both sides.
The increased chance of the British winning reflects their greater success on the day. Having said that this game sees the Germans unleash the power of their artillery as the British penetrate the German lines and both sides engage in a brutal fight for the trenches.
Contents:
Rules (12 pages).
Set of colour cards (12 pages with 9 terrain, 33 German & 39 British cards).
Set of printer friendly cards (as above but German & British cards are monochrome).
Set of full colour card backs (1 page)
Illustrated examples of play (11 pages)
Quick start guide (1 page)
—description from the publisher
This two player card game covers the experience of the British X Corps on the first day of the Battle of the Somme, July 1st 1916.
The game follows the course of the pre-battle preparation and the first day of the battle itself. One player is the commander of the X Corps, Lt. General Sir Thomas Morland. The other player is his opponent Lt. General Hermann von Stein commander of the German XIV Reserve Corps.
X Corps builds on the core rules from VIII Corps, the first game in the series, and introduces:
The concept of “No Man’s Land” reflecting its importance to both sides.
The German use of artillery in tactical defence and in support of their counter-attacks.
The British use of counter-battery fire rather than pure area bombardment.
The consolidation of captured trenches against counter-attacks.
Balanced victory conditions for both sides.
The increased chance of the British winning reflects their greater success on the day. Having said that this game sees the Germans unleash the power of their artillery as the British penetrate the German lines and both sides engage in a brutal fight for the trenches.
Contents:
Rules (12 pages).
Set of colour cards (12 pages with 9 terrain, 33 German & 39 British cards).
Set of printer friendly cards (as above but German & British cards are monochrome).
Set of full colour card backs (1 page)
Illustrated examples of play (11 pages)
Quick start guide (1 page)
—description from the publisher
Actualmente no tenemos datos de precios para este juego.
Este juego actualmente no se comercia en el mercado:
Este juego actualmente no está listado en el mercado. Si quieres vender el tuyo, por favor añádelo al mercado.
Mercado
El juego también se publicó con estos nombres:
X Corps: The Somme 1916
Juegos Relacionados
ag.gameitem.lastUpdated: 2025-04-24 08:37:44.112