M.E.A.T.: The Cult (2022)
Speeltijd: 45
Min. Leeftijd: 15
Spelers: 2 - 6
Uitgever: (Self-Published)
Ontwerpers: Onbekend
Kunstenaars: Onbekend
Mechanismen: Open Drafting, Hand Management, Team-Based Game, Action Queue, Simultaneous Action Selection, Card Play Conflict Resolution, Command Cards, Area Majority / Influence, Action Drafting, Turn Order: Stat-Based
Min. Leeftijd: 15
Spelers: 2 - 6
Uitgever: (Self-Published)
Ontwerpers: Onbekend
Kunstenaars: Onbekend
Mechanismen: Open Drafting, Hand Management, Team-Based Game, Action Queue, Simultaneous Action Selection, Card Play Conflict Resolution, Command Cards, Area Majority / Influence, Action Drafting, Turn Order: Stat-Based
Beschrijving Tonen Opmerkingen Tonen Prijstrend
M.E.A.T.: The Cult is a card and board game in which the most important mechanics are: drawing, drafting and playing cards. Significant elements of the game are also: selecting tactics, in which players decide on the arrangement of cards, the order and type of plays, as well as randomness - random selection of cards and the use of dice rolls in the game.
The main goal of the game is to bring the opponent's (or the opposing group's) VITALITY points to 0. This process is possible due to the advantage achieved in subsequent game rounds.
—description from the publisher
The main goal of the game is to bring the opponent's (or the opposing group's) VITALITY points to 0. This process is possible due to the advantage achieved in subsequent game rounds.
—description from the publisher
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ag.gameitem.lastUpdated: 2025-04-24 21:12:26.647