Lost Worlds (1983)
Czas gry: 10
Min. wiek: 10
Gracze:
2
Wydawca:
1% Inspiration Games, Inc.,
Greysea Games,
Nova Game Designs,
Nutmeg Games Inc.,
Chessex,
Flying Buffalo, Inc. (FBI)
Projektanci:
Paul S. Weintraub,
Mary Leonardi,
Michael Stackpole,
Alfred Leonardi,
C. Lacefield
Artyści:
Arne Starr,
Andrea Sfiligoi,
Doug Fortin,
Erin McKee,
Alfred Leonardi,
Jason Sato,
Kathy Capach,
Steven S. Crompton,
Mike Kimble,
Ken St. Andre,
Ed Arrowsmith,
Tim Calhoun,
Mike Vitale,
Doug Shuler,
Elisabetta Giulivi,
Jim Clouse,
Lee Moyer,
James L. Walker,
Kelly Bennett,
H. Spencer Kipe,
Sean Fletcher,
Chris White (I),
Perry Lake,
Rachael Mayo,
Gilead,
C. Bradford Gorby,
George Vrbanic,
Dan Frazier,
Nancy Loomis
Mechaniki:
Simultaneous Action Selection,
Variable Player Powers,
Rock-Paper-Scissors

Min. wiek: 10
Gracze: 2
Wydawca: 1% Inspiration Games, Inc., Greysea Games, Nova Game Designs, Nutmeg Games Inc., Chessex, Flying Buffalo, Inc. (FBI)
Projektanci: Paul S. Weintraub, Mary Leonardi, Michael Stackpole, Alfred Leonardi, C. Lacefield
Artyści: Arne Starr, Andrea Sfiligoi, Doug Fortin, Erin McKee, Alfred Leonardi, Jason Sato, Kathy Capach, Steven S. Crompton, Mike Kimble, Ken St. Andre, Ed Arrowsmith, Tim Calhoun, Mike Vitale, Doug Shuler, Elisabetta Giulivi, Jim Clouse, Lee Moyer, James L. Walker, Kelly Bennett, H. Spencer Kipe, Sean Fletcher, Chris White (I), Perry Lake, Rachael Mayo, Gilead, C. Bradford Gorby, George Vrbanic, Dan Frazier, Nancy Loomis
Mechaniki: Simultaneous Action Selection, Variable Player Powers, Rock-Paper-Scissors
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GAME SYSTEM
This entry is to allow for discussion/rating of the game system as a whole. It is not for a specific product or release. Versions will appear on the individual item pages.
Lost Worlds is the most popular entry in Alfred Leonardi's line of book games, which also includes Ace of Aces. Each player has a character card and a booklet (and sometimes special Tactics, Luck, or Spell cards) for one of about fifty (and growing) medieval-fantasy characters. Characters can range from barbarian warriors to animated skeletons to elven archers to unicorns — even two different dragons. Booklets are traded and, as each player selects a move, a reference grid in the books determine the results (wounds, off-balance maneuvers, and so on). Combat continues until one fighter or the other expires.
An interesting feature of the Lost Worlds system is that, under some versions of the rules, characters may improve their abilities as they gain experience. In theory, you are supposed to keep track of your progress with each character, and if one is utterly killed, it will have to start over without its improved skills.
Part of the Lost Worlds series of books.
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ag.gameitem.lastUpdated: 2025-04-26 09:11:54.176