Speed8ing (2024)
Speeltijd: 30
Min. Leeftijd: 12
Spelers: 1 - 6
Uitgever: Micro Abacus Games
Ontwerpers: Benjamin Baker, Tim Surber
Kunstenaars: Mikola Sambir
Mechanismen: Once-Per-Game Abilities, Solo / Solitaire Game, Dice Rolling, Open Drafting
Min. Leeftijd: 12
Spelers: 1 - 6
Uitgever: Micro Abacus Games
Ontwerpers: Benjamin Baker, Tim Surber
Kunstenaars: Mikola Sambir
Mechanismen: Once-Per-Game Abilities, Solo / Solitaire Game, Dice Rolling, Open Drafting
Beschrijving Tonen Opmerkingen Tonen Prijstrend
Speed8ing is a fast-paced, fun 8-sided dice rolling game. With 3 different game modes and a quick setup time, this will be a game you can get out again and again with family and friends.
OBJECTIVE:
Roll dice to fulfill objectives and have the most points on your objective cards at the end of the game (when the deck of objective cards runs out)
GAMEPLAY:
Each player plays with their own set of dice. Players roll / reroll dice simultaneously until they have 8
dice (including any dice on shared cards) that match the objective. Objectives that don't mention color (and have black dice pictured) don't require a specific color.
As soon as a player has dice that match the objective card, they can claim the card and flip it to the Special Ability side*. The special ability may be used once, then flip it back to the objective side and keep it for end of game scoring. (Diamonds are points)
At any time, players can assign or reassign a die to a color of their choosing if the # of the die matches the # on their color card. (Any # of dice can go on a single color as long as they are within the # range)
Once all the objective cards run out, players total the points printed on their objective cards and the winner is the player with the most points!
—description from the publisher
OBJECTIVE:
Roll dice to fulfill objectives and have the most points on your objective cards at the end of the game (when the deck of objective cards runs out)
GAMEPLAY:
Each player plays with their own set of dice. Players roll / reroll dice simultaneously until they have 8
dice (including any dice on shared cards) that match the objective. Objectives that don't mention color (and have black dice pictured) don't require a specific color.
As soon as a player has dice that match the objective card, they can claim the card and flip it to the Special Ability side*. The special ability may be used once, then flip it back to the objective side and keep it for end of game scoring. (Diamonds are points)
At any time, players can assign or reassign a die to a color of their choosing if the # of the die matches the # on their color card. (Any # of dice can go on a single color as long as they are within the # range)
Once all the objective cards run out, players total the points printed on their objective cards and the winner is the player with the most points!
—description from the publisher
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ag.gameitem.lastUpdated: 2025-04-24 05:23:16.665