MechWar '77: Tactical Armored Combat in the 1970's (1975)
Spielzeit: 270
Min. Alter: 12
Spieler:
2
Verlag:
SPI (Simulations Publications, Inc.)
Designer:
Jim Dunnigan
Künstler:
Redmond A. Simonsen
Mechaniken:
Scenario / Mission / Campaign Game,
Events,
Hexagon Grid,
Movement Points,
Grid Movement,
Line of Sight,
Dice Rolling,
Programmed Movement,
Simultaneous Action Selection,
Simulation,
Paper-and-Pencil

Min. Alter: 12
Spieler: 2
Verlag: SPI (Simulations Publications, Inc.)
Designer: Jim Dunnigan
Künstler: Redmond A. Simonsen
Mechaniken: Scenario / Mission / Campaign Game, Events, Hexagon Grid, Movement Points, Grid Movement, Line of Sight, Dice Rolling, Programmed Movement, Simultaneous Action Selection, Simulation, Paper-and-Pencil
Beschreibung anzeigen Kommentare anzeigen Preisentwicklung
Mech War '77 is a simulation of tactical combat in West Germany and Asia during the 1970's. The game is played by scenario. Eight scenarios revolve around a hypothetical Soviet-American clash in West Germany. One scenario is drawn from the Yom Kippur War. The tenth scenario pictures a Sino-Soviet clash.
Scale: Each hex represents 200 meters from side to side.
Time: Each Game-Turn represent one to six minutes of elapsed time.
Counters: 400
Uses the same rules system (but with additional "modern" elements) as Panzer '44: Tactical Armored Combat, Europe, 1944-45
Scale: Each hex represents 200 meters from side to side.
Time: Each Game-Turn represent one to six minutes of elapsed time.
Counters: 400
Uses the same rules system (but with additional "modern" elements) as Panzer '44: Tactical Armored Combat, Europe, 1944-45
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ag.gameitem.lastUpdated: 2025-04-26 18:14:43.281