BattleTech Compendium: The Rules of Warfare (1994)

Imagen del Juego 419cd83f96531da3019653c91ee5717d_thb.jpg 🔎
Tiempo de Juego: 120
Edad Mínima: 0
Jugadores: 2 - 6
Editor: Ediciones Zinco S.A., FASA
Diseñadores: Mike Nystul, J. Andrew Keith, Michael Mulvihill, Clare Hess, L. R. "Butch" Leeper, Chris Hussey, Scott Jenkins, Dale Kemper, Sharon Turner Mulvihill, Forest Brown, Jim Long, Samuel Brown Baker, Robert Cruz, Chris Hartford, Bryan Librandi, Jerry Stenson, Michael Stackpole, Sam Lewis, Boy F. Peterson, Jr., Wm. John Wheeler, Jordan Weisman, Diane Piron-Gelman, Bryan Nystul, Jim Musser, L. Ross Babcock, III, Blaine Pardoe
Artistas: David McCoy, Larry MacDougall, Mike Jackson, John Paul Lona, Duane Loose, Joel Biske, Steve Venters, Karl Denham, Mark Ernst, Earl Geier, Allen Nunis, Jeff Laubenstein, Steve Bryant, Doug Anderson, James Nelson, Mike Nielsen, Bryan Librandi, Richard Paine
Mecánicas: Variable Player Powers, Hexagon Grid, Dice Rolling

From the back cover:

"Life is cheap. BattleMechs are expensive." - Advertising slogan, Irian BattleMechs Ltd.

Welcome to the year 3056. The Successor States of the Inner Sphere battle each other and their deadliest enemies, the invading Clans, in endless wars that rage across the Known universe. These epic conflicts are won and lost by BattleMechs, 30-foot tall, humanoid titans of metal that pack enough firepower to destroy entire cities.

BattleTech celebrates its tenth anniversary with the BattleTech Compendium: The Rules of Warfare, the ultimate guide to combat in the 31st century. All the rules needed to simulate exciting conflicts between BattleMechs, vehicles, and infantry are included, revising and streamlining the material from from the BattleTech, 3rd Edition, CityTech, 2nd Edition and the original BattleTech Compendium. The Rules of Warfare also contains a concise history of the BattleTech universe and its movers and shakers, several new BattleMech and OmniMech designs, rules for miniatures play, and full-color illustrations.

User comment:

Three English editions of this rulebook were released at the same time celebrating 10 years of BattleTech. It was the first over-arching BattleTech rules compendium to remove Land-Air 'Mechs (LAMs) from the standard ruleset, while also dropping all of the AeroTech rules, which were updated seperately and issued as AeroTech 2.



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