Торговый флот (Merchant Marine) (2003)
Temps de jeu: 120
Age min.: 10
Joueurs: 2 - 4
Editeur: Tehnolog
Concepteurs: Алексей Калинин (Alexei Kalinin)
Artistes: Inconnu
Mécaniques: Inconnu
Age min.: 10
Joueurs: 2 - 4
Editeur: Tehnolog
Concepteurs: Алексей Калинин (Alexei Kalinin)
Artistes: Inconnu
Mécaniques: Inconnu
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The game field is represented by planets connected to each other by trade routes. The more trade routes lead to the planet, the more income they bring.
Players start the game with a single merchant ship and take control of trade zones and paths. The richer trading zones a player controls, the more income they receive.
They can spend this income to buy more ships for different purposes. Players not only place their merchant ships on the most profitable trade routes, but also hire pirates to blow up rival ships, police corvettes and stations to protect against pirates, and open new trade routes.
The first player to earn 20 Income Points wins.
Players start the game with a single merchant ship and take control of trade zones and paths. The richer trading zones a player controls, the more income they receive.
They can spend this income to buy more ships for different purposes. Players not only place their merchant ships on the most profitable trade routes, but also hire pirates to blow up rival ships, police corvettes and stations to protect against pirates, and open new trade routes.
The first player to earn 20 Income Points wins.
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ag.gameitem.lastUpdated: 2025-04-30 18:52:22.735