Bowling Solitaire
boardgame
Bowling Solitaire was designed by Sid Sackson and published in A Gamut of Games. He created it due to a dislike for traditional solitaire games featuring standard alternating card sequences. The game uses a standard deck of cards to simulate bowling.
- Players:
- 1
- Time:
- 30 min
- Min. Age:
- 8
Osmosis
boardgame
- Players:
- 2–4
- Time:
- 30 min
- Min. Age:
- 12
Crossings
boardgame
Crossings is an abstract strategy game for two players played with standard checkers. The goal is to reach the opposite side of the board and block the opponent by moving game pieces in phalanx formations.
- Players:
- 2
- Time:
- 20 min
- Min. Age:
- 6
Paks
boardgame
Paks is a card game of connections and combinations featured in Sid Sackson's A Gamut of Games. Played by two to six players, games with four or six participants involve two teams with partners seated alternately.
- Players:
- 2–6
- Time:
- –
- Min. Age:
- 0
Property
boardgame
- Players:
- 2–6
- Time:
- 120 min
- Min. Age:
- 0
A Gamut of Games
boardgame
This book provides rules for 38 games playable with standard equipment like cards, dice, or paper. Covering strategy, chance, and logic, it also includes 300 capsule reviews of other games. It was originally published in 1969.
- Players:
- 1–10
- Time:
- 30 min
- Min. Age:
- 8
Card Baseball
boardgame
Card Baseball is an abstract baseball simulation featured in A Gamut of Games. Played using only a single standard deck of cards, it offers a streamlined and accessible tabletop adaptation of the sport.
- Players:
- 2
- Time:
- 20 min
- Min. Age:
- 10
Network
boardgame
- Players:
- 2
- Time:
- 10 min
- Min. Age:
- 0
Lines of Action
boardgame
Lines of Action is a strategic board game for two players played on a checkerboard. The objective is to connect all your pieces into a single unbroken group horizontally, vertically, or diagonally.
- Players:
- 2
- Time:
- 20 min
- Min. Age:
- 10
SLAM!
boardgame
A two-player trick-taking card game played with a 32-card deck. This was Sid Sackson's first published game, self-published in 1951 and later included in his book, A Gamut of Games.
- Players:
- 2
- Time:
- 15 min
- Min. Age:
- 0
Origins of World War I
boardgame
Origins of World War I is a strategic political game for five players from Sid Sackson's A Gamut of Games. Participants represent major European powers and compete to achieve national objectives before 1914 without engaging in actual warfare.
- Players:
- 3–5
- Time:
- 60 min
- Min. Age:
- 12
Le Truc
boardgame
Le Truc is a historical trick-taking, betting and bluffing game for two players or teams. Played with a 32-card deck, the goal is to win two rounds of 12 points each through tactical play and raising stakes.
- Players:
- 2–4
- Time:
- 20 min
- Min. Age:
- 12
Three Dice Brick
boardgame
- Players:
- 1–8
- Time:
- 25 min
- Min. Age:
- 8
Take it Away
boardgame
- Players:
- 2–4
- Time:
- 15 min
- Min. Age:
- 0
Hold that Line
boardgame
- Players:
- 2
- Time:
- –
- Min. Age:
- 0
Focus
boardgame
Focus is an abstract strategy game by Sid Sackson. Players move pieces or stacks based on their size across the board. The goal is to restrict the opponent so they have no remaining legal moves left to play.
- Players:
- 2–4
- Time:
- 45 min
- Min. Age:
- 10
Plank
boardgame
Plank is a board game featured by Sid Sackson. Players take turns laying colored planks and placing matching markers. The objective is to form a horizontal or vertical line of three markers, similar to Tic-Tac-Toe.
- Players:
- 2–4
- Time:
- 15 min
- Min. Age:
- 8
Poke
boardgame
- Players:
- 2
- Time:
- 45 min
- Min. Age:
- 0
Patterns
boardgame
- Players:
- 2
- Time:
- –
- Min. Age:
- 0
Three Musketeers
boardgame
Three Musketeers is an asymmetrical strategy game for two players on a 5x5 grid. Three musketeers face numerous enemies. Musketeers capture adjacent enemies, while enemies move to empty spaces. Enemies win if all musketeers align in a single row or column.
- Players:
- 2
- Time:
- 10 min
- Min. Age:
- 0
Can't Stop Express
boardgame
- Players:
- 1–4
- Time:
- 30 min
- Min. Age:
- 10
Patterns II
boardgame
Patterns II is a game of inductive logic similar to Eleusis. A designer creates a hidden symbol pattern on a 6x6 grid, which other players try to discover. Players can peek at grid cells, but viewing fewer cells results in a higher score.
- Players:
- 3–6
- Time:
- –
- Min. Age:
- 0
All My Diamonds
boardgame
- Players:
- 4–7
- Time:
- –
- Min. Age:
- 0