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   Skirmish '90: Modern Wargames Rules 1915-2005 (1989)

Image of Skirmish '90: Modern Wargames Rules 1915-2005

Who is this game suitable for?

Suitable for ages 12 and up. You can play with 2 to 7 players.
For the pros among you, the following mechanics can be decisive: Dice Rolling, Hidden Movement, Measurement Movement und Simulation...

Game Data

Average time to play: 0
Minimum age: 12
Number of players: 2 - 7
Publisher: (Web published)
Designers: Aaron Longbottom
Artists: Unknown
Mechanics: Dice Rolling, Hidden Movement, Measurement Movement, Simulation
Durchschnitt: 0.0 (0 Bewertungen )
Rules designed to deal with small unit actions between 1915 and 1995. Aimed at Platoon or company level with limited air and armour support. They use non-linear ground scale, varying from 1:400 at short distances to 1:2000 at the maximum envisaged distance. In effect accentuating the role of small-arms & other infantry weapons. Turns are simultaneous and in general the order set out in the Bound should be followed. Reaction rolls are there to make the unit leaders the centre of the game. Allow hidden movements in the presence of an empire

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Last Updated: 2025-08-02 12:30:55 UTC

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