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   Smooth & Rifled: In the Dark Continent (2014)

Image of Smooth & Rifled: In the Dark Continent 🔎

Who is this game suitable for?

Suitable for ages 12 and up. You can play with 2 to 4 players.
For the pros among you, the following mechanics can be decisive: Scenario / Mission / Campaign Game und Simulation...

Game Data

Average time to play: 0
Minimum age: 12
Number of players: 2 - 4
Publisher: Dadi & Piombo
Designers: Lorenzo Sartori
Artists: Unknown
Mechanics: Scenario / Mission / Campaign Game, Simulation
Durchschnitt: 0.0 (0 Bewertungen )
Smooth & Rifled: In the Dark Continent. Includes list and additional rules to play in the pre-colonial age in Africa, the European explorations and the tribal wars in the Dark Continent. ADDITIONAL RULES: Assegai - Assegai was a light spear used for a softening range attack. It can be thrown without penalty for movement only before a charge (max range 8cm, hits at 7). Aiming is allowed also for this weapon. Spear and machete - They are melee weapons. Shield - Shields provide light cover for shooting of bows and other throwing weapons if at 180°. Kpinga - It is a throwing knife. 10/X means that if used as a missile weapon is a one use weapon. The figure can subsequently recover his kpinga if the launch was successful. Removing the weapon takes 1 Action. The figure killed by this weapon should not be removed unless it is exchanged for a marker so players know where the kpinga is when they come to recover it. Kpinga is a melee weapon if in melee. Witchdoctor - A Witchdoctor works like a standard bearer and a musician at the same time. His MV is 5. Marksmen. Marksmen cannot fire by Group

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Last Updated: 2025-10-14 11:12:11 UTC

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