Bloodied & Bruised: Baldur's Gate - Descent into Avernus
(2022)
| Publisher: | Dungeon Masters Guild |
| Designers: | Anne Gregersen |
| Artists: | Rick Hershey, Warm Tail |
| Mechanics: | Attribute/Stat Based (STR, CON, PER, etc), Class Based (Pilot, Wizard, Scientist, etc), Dice (Primarily d20), Dice (Various), Level Based (Earn XP and level up), Race Based (Player Race/Species affects gameplay) |
| Genre: | Fantasy (High Fantasy) |
New Combat Actions for the Creatures in Baldur's Gate: Descent into Avernus
Bloodied & Bruised is a series providing new combat actions for the creatures in the 5e roster. When pushed to their limits in combat, these monsters, critters, fiends, and foes gain new abilities that aid them in battle, or perhaps spell their doom depending on the circumstances. Bloodied & Bruised takes inspiration from the "bloodied" condition from 4e, making entirely new combat actions that can completely change the nature of a fight.
In addition, Bloodied & Bruised also introduces several "death throes" to the game, marking the demise of certain creatures with a grand explosion, heavy fall, or other unique effect to make the slaying of a great monster a truly unique experience.
Alternative names:
Bloodied & Bruised: Baldur's Gate - Descent into Avernus
Last Updated: 2025-08-29 13:17:24 UTC
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