By Any Means Necessary
2007 • 0-0 Players • Age 0+
Who is this game suitable for?
If you like role-playing games and enjoy playing genres like Fantasy (Modern Urban Fantasy) und Science Fiction (Cyberpunk), this game is perfect for you.
For the pros among you, the following mechanics can be decisive: Attribute/Stat Based, Dice, Dice Pool, Exploding Dice, Point Based, Race Based und Skill Based...
Game Data
- Publisher
- Catalyst Game Labs
- Designers
- Stephen McQuillan
- Artists
- Andy Coen, Cullen Erbacher, Stephen McQuillan, Patrick Sullivan (I)
- Mechanics
- Attribute/Stat Based (STR, CON, PER, etc), Dice (Primarily d6), Dice Pool (Roll multiple dice vs target), Exploding Dice (Die may 'explode' into a second roll), Point Based (allocate points to get skills, powers, etc), Race Based (Player Race/Species affects gameplay), Skill Based (buy or gain skills)
- Genre
- Fantasy (Modern Urban Fantasy), Science Fiction (Cyberpunk)
From the publishers website:
Deniable assets work on jobs that require out of the box solutions. When the Johnson says "by any means necessary," that just opens the door to choices and trouble.
Alternative names
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