5150: No Quarter – Mecha Combat
(2015)
Who is this game suitable for?
Suitable for ages 0 and up. You can play with 1 to 99 players.
For the pros among you, the following mechanics can be decisive: Variable Player Powers...
Game Data
| Average time to play: | 0 |
| Minimum age: | 0 |
| Number of players: | 1 - 99 |
| Publisher: | Two Hour Wargames (THW Game Design) |
| Designers: | Ed Teixeira |
| Artists: | Paul Kime |
| Mechanics: | Variable Player Powers |
5150: No Quarter - Mecha Combat
What: Mech specific Sci Fi military combat.
Scale: Mech on Mech combat. 1 model equals 1 Mech.
Your Role: Players can command from one Mech up to ten or more.
Playability: Designed for solo, same side and head to head play.
5150: No Quarter can be played in a variety of ways:
You can play as a Mech Pilot with one Mech.
You can play as a Team Leader with 3 Mechs.
You can play as a Squad Leader with 6 Mechs.
You can even play as a Company Commander with 24 Mechs.
You can play one-off battles.
You can play a full campaign with up to ten scenarios.
The bottom line is you can play it any way you like, with any models or counters you like.
Inside you’ll find:
Rules for Mech to Mech combat with stats and covering 5 different Races and Factions.
Ten Linked scenarios that form a pre-generated Campaign for you to play.
Fully compatible with Start Army and other 5150 games.
A minimal bookkeeping Campaign System that gives meaning to every game as the results of one will affect the outcome of the next.
Alternative names:
5150: No Quarter – Mecha Combat
Last Updated: 2025-10-24 08:19:51 UTC
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