← Zurück zur Suche

   13: The Colonies in Revolt (1985)

Bild von 13: The Colonies in Revolt 🔎

Für wen eignet sich das Spiel?

Für alle ab 12 Jahren. Ihr könnt das Spiel mit 2 bis 2 Spielern spielen.
Für die Profis unter Euch können folgende Mechaniken: Action Points, Dice Rolling, Grid Movement, Hexagon Grid, Movement Points und Simulation ausschlaggebend sein...

Spiele Daten

Durchschnittliche Spieldauer: 360
Mindestalter: 12
Anzahl Spieler: 2
Verlag: Tactical Studies Rules (TSR)
Designer: Richard H. Berg
Künstler: Doug Chaffee, Dave LaForce
Mechaniken: Action Points, Dice Rolling, Grid Movement, Hexagon Grid, Movement Points, Simulation
Durchschnitt: 0.0 (0 Bewertungen )
13: The Colonies in Revolt, a strategic level board-wargame published in "Strategy & Tactics" issue #104 (1985), is a simulation of the American Revolutionary War from late 1775 (the siege of Boston and the two Canadian expeditions) through the end of 1781. The British player must try to stop the revolt by trying to control half a continent. Counters are divided into: Combat units: foot (infantry), horse (cavalry and dragoon), and Indian units. Support units (noncombat pieces that aid in movement and combat): commander, supply, artillery, fleet, and bateaux units. Informational markers: fort, entrenchment, operations points, destroyed The British player wins in one of two ways. If the year is 1775 or 1776, the British player requires control of a limited number of objectives (Canada, Boston, New York, Philadelphia, Charleston, and one area of operations). If the game continues to 1781, the British player must control New England, the Middle Colonies, the South, and either Canada or the Western Territories. If the British do not attain these objectives, the American player wins.

Loading...

Lade Kommentare...


Alternative Namen: 13: The Colonies in Revolt
Last Updated: 2025-08-12 16:07:11 UTC

Ähnliche Spiele