Ultimate Combat

2011 • 0-0 Players • Age 0+

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Who is this game suitable for?

If you like role-playing games and enjoy playing genres like Fantasy (High Fantasy), this game is perfect for you.
For the pros among you, the following mechanics can be decisive: Attribute/Stat Based, Class Based, Dice, Level Based, Race Based und Random Attribute Generation...

Game Data
Publisher
Devir, Giochi Uniti, Paizo Publishing, SmiteWorks, Ulisses Spiele
Designers
Dennis Baker, Jesse Benner, Benjamin Bruck, Jason Bulmahn, Brian Cortijo, Jim Groves, Tim Hitchcock, Richard A. Hunt, Colin McComb, Jason Nelson, Tom Phillips, Stephen Radney-MacFarland, Patrick Renie, Sean K. Reynolds, Chris Sims, Russ Taylor
Artists
Eric Belisle, Kerem Beyit, Dmitry Burmak, Carolina Eade, Pavel Guzenko, Mauricio Herrera, Andrew Hou, Corey Macourek, Roberto Pitturru, Wayne Reynolds, Craig J. Spearing, Francisco Rico Torres, Andrew Vallas, Tyler Walpole, Kieran Yanner
Mechanics
Attribute/Stat Based (STR, CON, PER, etc), Class Based (Pilot, Wizard, Scientist, etc), Dice (Various), Level Based (Earn XP and level up), Race Based (Player Race/Species affects gameplay), Random Attribute Generation (during Character Creation)
Genre
Fantasy (High Fantasy)

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