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   Anima Tactics: Lostaroth Marchosias (2010)

Image of Anima Tactics: Lostaroth Marchosias 🔎

Who is this game suitable for?

Suitable for ages 12 and up. You can play with 2 to 2 players.
For the pros among you, the following mechanics can be decisive: Action Points und Dice Rolling...

Game Data

Average time to play: 60
Minimum age: 12
Number of players: 2
Publisher: Fantasy Flight Games
Designers: Unknown
Artists: Unknown
Mechanics: Action Points, Dice Rolling
Durchschnitt: 0.0 (0 Bewertungen )
"The ultimate executioner, Marchosias is the most powerful warrior of the Inquisition. He is a dangerous weapon that the Church unleashes only when the situation is truly dire. With unlimited potential for destruction and a wildly unpredictable temperament, the man known as the Lord of Massacres now walks Gaia once more… Dark Church Optional Leader Warrior - Lv. 60 At 6 | Dm 5 | Df 9 | Ar 0/5 | LP 18 | Re 10 | Mo 8/12 | AP 3/5 Liberation: At any point you can have Marchosias suffer Berserk Lv.2 Lord of Slaughter: Whenever Marchosias destroys a unit, put a Slaughter Token on him. Having Slaughter Tokens on Marchosias will grant him additional abilities as detailed on the following chart: -1+ While Marchosias suffers Berserk, he uses his secondary Armor attribute. -2+ Marchosias gets Critical Mastery -3+ Whenever Marchosias makes an Attack, he rolls 2 dice and takes the highest. -4+ Whenever Marchosias Attacks or Charges (Basic or Special ones), reduce the cost of that Action by 1 Action Point. ooo - Neo Genocide (Ki, Attack) + 3 Attack. This Attack effects all enemy units engaged with Marchosias. ooooo - Final Annihilation (Ki, Attack) Marchosias makes 3 consecutive attacks against each enemy unit engaged with him. Optional Leader: You may choose to use this skill card when Marchosias is in your party. If you do, Marchosias gains +5 levels, has the abilities on this card, and is a Leader. Surge of Death: In addition to the effects described in Lord of Slaughter, Slaughter tokens also grant the abilities detailed in the following chart: -1+ Friendly units within Marchosias's Control Zone gain +1 Damage. -2+ Friendly units within Marchosias's Control Zone gain Critical Mastery -3+ Whenever friendly units within Marchoasias's Control Zone make an Attack, they roll 2 dice and take the highest. -4+ If a friendly unit within Marchosias's Control Zone scores a Critical Hit, they can make a Basic Attack against the original Attack's target. The additional Attacks generated by this ability is not affected by it. "

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Last Updated: 2025-08-16 00:55:06 UTC

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