Pixl
(2010)
| Average time to play: | 30 |
| Minimum age: | 8 |
| Number of players: | 2 - 4 |
| Publisher: | (Self-Published), (Web published), The Game Crafter, LLC |
| Designers: | Damon Stea |
| Artists: | Damon Stea |
| Mechanics: | Area Majority / Influence, Enclosure, Network and Route Building |
"Pixl is an abstract strategy game based around the balance of elements (fire, earth, water, and spirit). Players lay down blocks of their color and attempt to convert or erase opposing elements -if a Pixl is cornered by two pieces of the opposition a number of points may be awarded depending on the status of the opponent. Each player has the advantage when pursuing their "prey" element and must be eternally weary of their "predator" - who is always hunting them.
The game is structured so as to create an abstracted modern art piece by the conclusion of every game, as the elemental Pixls spiral around each other. While each player has a multitude of Pixls, only one piece in the game (the Port) may move - players must work to master the immobile Pixls and the Port necessary for their survival.
"
Alternative names:
Pixl
Last Updated: 2025-08-15 05:35:40 UTC
Load comments...