O, Wintry Song of Agony (OGL d20 3.x)
(2007)
| Verlag: | EN Publishing |
| Designer: | Jeremy Anderson, Ryan Nock |
| Künstler: | Tim Divar, Sean MacDonald, Claudio Pozas |
| Mechaniken: | Attribute/Stat Based (STR, CON, PER, etc), Class Based (Pilot, Wizard, Scientist, etc), Dice (Primarily d20), Dice (Various), Grid-based (uses square terrain for move/combat), Level Based (Earn XP and level up), Race Based (Player Race/Species affects gameplay), Skill Based (buy or gain skills) |
| Genre: | Fantasy (High Fantasy) |
"From the back of the book.
As war rages on multiple fronts, the heroes call together their allies for a strike against a secret, frozen fortress that defends the Scourge.
Deep in the icy heart of Northern Ragesia, the Scourge is Supreme Inquisitor Leska's greatest weapon: a device powered by the suffering of thousands of prisoners which, if completed, could annihilate a city from across the world.
Tha heroes must assault this fortress deep in enemy territory, but can they destroy the doomsday weapon before they fall victim to a wintry song of agony?
A fantasy adventure for 15th-Level characters.
Requires the use of a Roleplaying Game Core Book published by Wizards of the Coast, Inc.
"
Alternative Namen:
O, Wintry Song of Agony (OGL d20 3.x)
Last Updated: 2025-08-15 03:26:27 UTC
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