Warfighter 101: Movement to Contact
(2005)
Für wen eignet sich das Spiel?
Für alle ab 12 Jahren. Ihr könnt das Spiel mit 2 bis 2 Spielern spielen.
Für die Profis unter Euch können folgende Mechaniken: Dice Rolling und Hexagon Grid ausschlaggebend sein...
Spiele Daten
| Durchschnittliche Spieldauer: | 90 |
| Mindestalter: | 12 |
| Anzahl Spieler: | 2 |
| Verlag: | BayonetGames |
| Designer: | Brant Guillory |
| Künstler: | Unbekannt |
| Mechaniken: | Dice Rolling, Hexagon Grid |
Components: Four pages of color rules, four operations orders, two player aids describing the units, one sheet of mounted 7/8" counters (not die cut) and an 11x17" map (double-sided).
Game covers clashes at the National Training Center between a heavy battalion and an OPFOR motor rifle force. Both sides have supporting artillery and helicopter assets attached.
Mechanics are straightforward with both players moving and then firing - damage takes effect after combat. Fire is resolved by rolling a handful of dice, counting the hits and then subtracting the target's armor - units may be stunned, forced to retreat, take losses or be killed outright. The advanced rules add a sort of opportunity fire where a unit may interfere with enemy movement by declaring it as a target (provided the enemy is within a certain distance).
The Operations Orders set up victory conditions and other effects (such as defensive positions) - thus, in a 2 player game, some information will not be shared between players. A blank template for scenario creation is provided and blank forms may be downloaded from the publisher's website.
Alternative Namen:
Warfighter 101: Movement to Contact
Last Updated: 2025-08-13 03:10:38 UTC
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