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   Anima Tactics: High Arbiter Arkeid (2009)

Bild von Anima Tactics: High Arbiter Arkeid 🔎

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Für alle ab 12 Jahren. Ihr könnt das Spiel mit 2 bis 0 Spielern spielen.
Für die Profis unter Euch können folgende Mechaniken: Action Points und Dice Rolling ausschlaggebend sein...

Spiele Daten

Durchschnittliche Spieldauer: 60
Mindestalter: 12
Anzahl Spieler: 2 - 0
Verlag: Fantasy Flight Games
Designer: (Uncredited)
Künstler: Unbekannt
Mechaniken: Action Points, Dice Rolling
Durchschnitt: 0.0 (0 Bewertungen )
Publisher Blurb: Arkeid, The Angel Judge, is one of the greatest powers of Gaïa, and a key piece in the structure of the Azur Alliance. Hiding to the world that she is even a human being, she combines her incredible abilities of battle with a unique talent to summon luminous companies. Her power is such that she is even capable of altering reality, generating loops in time and space to exchange the position of people. Leader Warrior/Mystic - Light Azur Alliance - Level 85 Summoner Level: 1 Affinity: Light Innate Abilities: Initiative Light Beam (Magic, Ranged Attack) - Distance (16 inches). Dynasty of Light (Ki, Attack) - +2 Attack / +3 Damage. Heaven's Breaker (Magic, Ranged Attack) - Distance (16 inches). +2 Damage. If this attack hits its target, then all Characters within 2 inches of the target character also suffer the Attack. Final Wish (Ki, Attack) - +2 Damage. Final Wish affects all enemy units within 3 inches of Arkeid. Light Shield (Magic, Effect) - A friendly Character within Arkeid's control zone gains Lv. 2 Shield. This pewter figure is unpainted and unassembled. Requires additional Anima Tactics figures to play.

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Last Updated: 2025-10-04 15:56:02 UTC

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