HârnWorld Bestiary
2015 • 0-0 Spieler • Alter 0+
Für wen eignet sich das Spiel?
Wenn Ihr Rollenspiele mögt und gerne die Genres Fantasy (Low Fantasy) spielt passt es sehr gut.
Für die Profis unter Euch können folgende Mechaniken: Attribute/Stat Based, Dice, Dice, Race Based, Random Attribute Generation und Skill Based ausschlaggebend sein...
Spiele Daten
- Verlag
- Columbia Games
- Designer
- Joe Adams (II), Brent Bailey, Robert Barnes, Daniel Bell, Bernhard Bihler, Shawn Bond, N. Robin Crossby, Tom Dalgliesh, Jonathan Davidson, Rebecca Downey, Michael D. Johns, Edwin King, Richard Luschek, J. P. McDonald, Kerry Mould, Alun Rees, John Sgammato, Christopher Van Tigham
- Künstler
- Eric Hotz, Richard Luschek
- Mechaniken
- Attribute/Stat Based (STR, CON, PER, etc), Dice (Percentile), Dice (Primarily d6), Race Based (Player Race/Species affects gameplay), Random Attribute Generation (during Character Creation), Skill Based (buy or gain skills)
- Genre
- Fantasy (Low Fantasy)
Hârn is a rugged, wild, dangerous island where pockets of civilization are surrounded by large tracts of wilderness. It is a land of feudal kingdoms, noble knights, religious turmoil, wild tribesmen, and savage creatures. There is even a god who creates hundreds of unique creatures called the Ivashu.
Bestiaries are a useful source of creatures to help or hinder player characters. This book contains a selection of Hârnic creatures, some mundane, some incredibly dangerous. Each creature is covered in depth with a multipage separate article.
HârnWorld Bestiary includes:
Aquatics
Bats
Bears
Chimerae
Deer
Dragons
Ghosts
Gravewights
Horses
Ilme
Lycanthropes
Morvrin (Undead)
Rabbits
Rodents
Snakes
Swine
Tawedog
Weasels
Yelgri
Z'hura
Alternative Namen
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