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   Kaijudo (2012)

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Who is this game suitable for?

Suitable for ages 8 and up. You can play with 2 to 2 players.
For the pros among you, the following mechanics can be decisive: Hand Management...

Game Data

Average time to play: 20
Minimum age: 8
Number of players: 2
Publisher: Wizards of the Coast
Designers: Tyler Bielman, Mike Elliott, Andrew Finch, James Hata, Mons Johnson, Tom LaPille, Bill McQuillan, Ryan Miller, Mark Rosewater
Artists: D-Suzuki, Dai, Matt Dixon, Dustmoss, Jesper Ejsing, Asai Genji, Haccan, Akira Hamada, Keita Hattori, Hippo, Hirokoria, Masaki Hirooka, Soushi Hirose, Masateru Ikeda, Hikaru Ikusa, Iron Pot, Ittoku, Daisuke Izuka, Jason, Youichi Kai, Eiji Kaneda, Katsuya, Tsutomu Kawade, Atsushi Kawasaki, Katsuhiko Kojoh, Hisanobu Kometani, Kou1, Takesi Kuno, Mikio Masuda, Miho Midorikawa, Mikumo, Miya, Norikatsu Miyoshi, Hisashi Momose, Yusaku Nakaaki, Nakagawa, Ryosuke Nishiyama, Nottsuo, Syuichi Obata, Tomofumi Ogasawara, Okera, Ozica, Steve Prescott, Wayne Reynolds, Nakoi Saito, Sansyu, Chris Seaman, Seki, Kairi Shoyama, Somen, Ken Sugawara, Yoshio Sugiura, Hiroyuki Tadokoro, Hideaki Takamura, Toshiaki Takayama, Hiroshi Tanigawa, Towa, Yoko Tsukamoto, Tsuu, Eva Widermann, Akifumi Yamamoto, Taro Yamazaki, Yarunoca, Yocky, Ryoya Yuki, ZENTOYO
Mechanics: Hand Management
Durchschnitt: 0.0 (0 Bewertungen )
This is a reincarnation of TCG "Duel Masters" with some minor changes in rules. Each player has a deck full of creatures and spells. The goal of the game is to finish an opponent with one of your creature's attacks. However, each player is protected by 5 shields, represented by face-down cards from a player's own deck. When your creature attacks an opponent (and is not blocked by another creature) it breaks one of his shields, and the shield card goes to the owner's hand. When your creature attacks a defenseless opponent, you win the game. The game has some similarities with the grandfather of collectible card games - Magic: the Gathering, which is also made by Wizards of the Coast. However, it has two major differences: 1. There is no distinct card class for producing mana. The same cards, representing creatures and spells, can produce mana if placed in the Mana Zone instead of the Battle Zone. This removes what many see as a major flaw of Magic: the Gathering - "mana flood" and "mana screw". 2. There are no instant spells or activated abilities. Therefore, there are far fewer surprises for players from their opponents and also fewer tactical decisions during play. On the other hand, it plays quicker and can be easier for children to learn and understand. Even so, it has strong strategic aspects and fun deck building.

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Alternative names: Kaijudo
Last Updated: 2025-10-24 23:40:41 UTC

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