Imperial Bayonets: We Were Not Cowards – Sedan 1870
(2020)
Who is this game suitable for?
Suitable for ages 0 and up. You can play with 1 to 2 players.
For the pros among you, the following mechanics can be decisive: Dice Rolling, Grid Movement, Hexagon Grid, Movement Points und Simulation...
Game Data
| Average time to play: | 0 |
| Minimum age: | 0 |
| Number of players: | 1 - 2 |
| Publisher: | CSL (Conflict Simulations LLC) |
| Designers: | Matthew Ward, Ray Weiss, Kevin Zucker |
| Artists: | Iván Cáceres, Alyssa Faden, Ilya Kudriashov |
| Mechanics: | Dice Rolling, Grid Movement, Hexagon Grid, Movement Points, Simulation |
"Imperial Bayonets: We Were Not Cowards - Sedan 1870" is an operational wargame simulation of the last battle of the Second Empire. It uses a rules-engine heavily inspired by The Library of Napoleonic Battles rules system.
Several scenarios allow for a quicker French response to Prussian maneuvers the day before creating a salvageable situation for the French. Each hex is approximately 1KM and units are divisions which can break down into their subordinate brigades. Maintaining a chain of command allows players to freely act with their units, while units outside of command range must rely on initiative. Special rules are included for French Chassepot and Mitrailleuse and the obliterating power of Prussian Krupp artillery.
Alternative names:
Imperial Bayonets: We Were Not Cowards – Sedan 1870
Last Updated: 2025-08-26 15:54:00 UTC
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