StarPerc Dice Mechanic
2010 • 0-0 Players • Age 0+
Who is this game suitable for?
If you like role-playing games and enjoy playing genres like Science Fiction (Space Opera), this game is perfect for you.
For the pros among you, the following mechanics can be decisive: Attribute/Stat Based, Dice, Dice, Dice, Dice Pool, 'Diceless', Exploding Dice, Point Based, Progression Tree, Race Based, Skill Based und Wagering / Betting...
Game Data
- Publisher
- Flying Mice Games (I)
- Designers
- clash bowley
- Artists
- clash bowley
- Mechanics
- Attribute/Stat Based (STR, CON, PER, etc), Dice (Percentile), Dice (Primarily d20), Dice (Primarily d6), Dice Pool (Roll multiple dice vs target), 'Diceless' (does not use dice or other randomizer), Exploding Dice (Die may 'explode' into a second roll), Point Based (allocate points to get skills, powers, etc), Progression Tree (Skills, professions, magic abilities, etc.), Race Based (Player Race/Species affects gameplay), Skill Based (buy or gain skills), Wagering / Betting (wagering during play)
- Genre
- Science Fiction (Space Opera)
One of the drop in resolution sub-systems for StarCluster 3, In Harm's Way: StarCluster, and Commonwealth Space.
The StarPerc SubâSystem uses only percentile dice to play. All rolls are made with percentiles, and the subâsystem uses the StarPerc Character Sheet along with the Character Generation Worksheet.
User note: freely available on the publisher website as a distinct file.
Alternative names
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