rpgitem· 2008
Underworld and Metropolis Adventures
"Underworld and Metropolis Adventures" is the third core rules book for the "Hideouts & Hoodlums" RPG, which modifies the classic "Swords & Wizardry" rules. It strips away traditional swords and sorcery elements, replacing them with retro mechanics tailored for superhero adventures set in the Golden Age circa 1939, focusing on underworld and metropolis campaigns.
If you like the genres Action / Adventure (Superheroes) , this game is for you.
This game belongs to the series Hideouts & Hoodlums: Core Rules.
If you like the mechanics Class Based (Pilot, Wizard, Scientist, etc), Attribute/Stat Based (STR, CON, PER, etc), Dice (Various), Level Based (Earn XP and level up), Race Based (Player Race/Species affects gameplay), Random Attribute Generation (during Character Creation) , you will enjoy this game.
This game falls under the category: Core Rules (min needed to play).
Alternative names
Underworld and Metropolis Adventures Hideouts & Hoodlums Book III: Underworld and Metropolis Adventures
Offers
- No offers.
Rating
No ratings yet.