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   Captain's Log #16 (1994)

Image of Captain's Log #16 🔎

Who is this game suitable for?

Suitable for ages 0 and up. You can play with 2 to 0 players.
For the pros among you, the following mechanics can be decisive: Hexagon Grid und Simultaneous Action Selection...

Game Data

Average time to play: 0
Minimum age: 0
Number of players: 2 - 0
Publisher: Amarillo Design Bureau, Inc., Task Force Games
Designers: Ken Burnside, Stephen V. Cole, Bruce H. Graw, Robert Hamilton, IV, Michael C. LaBossiere, Jeff Laikind, Mike Lay, Steven P. Petrick
Artists: Greg Breault, Dan Carroll, Stephen V. Cole, David Martin (II)
Mechanics: Hexagon Grid, Simultaneous Action Selection
Durchschnitt: 0.0 (0 Bewertungen )
Excerpted from the back of the book A Sense of Obligation Featured Scenarios: Stop the Jindarians! Rescue hostages from Tholian space. Intercept a convoy! There's a Q-ship inside your convoy. Take a Federation Mauler into a Nest of Andromedan Vipers! Hunt down the Klingon mauler Siegebreaker. Tackle a new monster: the Mulakee. Rescue a Convoy from a zone where it's Hotter than Blazes. X-ships meet in a Slugfest. Also included: The Frax (16 pages of new SSDs); Eight New Ships (8 additional SSDs); Index (of all elements in the SFB Universe); More Federation & Empire info; and more

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Alternative names: Captain's Log #16
Last Updated: 2025-10-19 13:06:22 UTC

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